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Advanced [show]


Cask Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. She has wavy beige fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cask took refuge in the old dungeon and found the beat up scimitar and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Cask Of Winter, Female Tabaxi Wizard 2
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 60 gp. Malachite (16 gp). Tiger eye turquoise (16 gp). Deep green spinel (50 gp). 1 Half-Plate.


Social Check DCs


Vanchu Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her hair in dreadlocks. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She has decided she is irredeemable; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Flaws: Shy. Bonds: Rich, Attractive, Enemies, Criminal record. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Vanchu Compton, Female Half-Orc Warlock 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 30 pp.


Social Check DCs


Vadania Ariessus, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a white middle class family as the only child. She moved out south to avoid the crime she committed. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To end her boredom; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Extrovert. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Vadania Ariessus, Female Elf Adept 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Zircon (50 gp). White pearl (100 gp). Jet (100 gp).


Social Check DCs


Caeldrim Mystralath, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears bulky tan painted plate armor. His silver hair has been sun bleached extensively. He has green eyes and a tan hat with a brown feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.

History: He was born in the north, but his parents moved at a very young age to the south. He has had some formal dancing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Artistic. Flaws: Sensitive, Selfish. Bonds: Immigrant. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Caeldrim Mystralath, Male Elf Wizard 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 pp.


Social Check DCs


Jocelyn Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. He is an epitome of beauty. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of illithids; and a strong sense of loyalty to dwarven people

Flaws: Depressed, Racist. Bonds: Attractive, Enemies, Religious, Nature. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Jocelyn Hornsby, Male Human Wizard 11
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 8
Hit Points 21 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)7 (-2) 10 (+0)8 (-1)
Skills Insight +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3200 gp. Iolite (30 gp). Red-brown spinel (50 gp). Eye agate (9 gp). Sard (30 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair down. His half smiles and amber eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful slaver made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: An old rival family wants him found; and regain custody of his son

Bonds: Rich, Attractive, Guardian, Religious, Mentor, Family. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Alberich Orcfoe, Male Dwarf Warlock 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 77 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 3000 gp. Deep blue spinel (600 gp). Alexandrite (600 gp). Moonstone (80 gp).


Social Check DCs


Harvest Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he very much looks the part of a Mortician. His cinnamon fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Mortician business at a young age. He was an apprentice working in his mother's forge. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic, Optimist, Justice. Bonds: Job. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Harvest Candle, Male Tabaxi Warrior 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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