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NPC Generator

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Advanced [show]


Harvest Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her white fur is still thick. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She uses divination through singing.

History: Gifted from a young age, Harvest studied abroad. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive, Family. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Harvest Grass, Female Tabaxi Adept 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Euphemia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely red suit with brown socks and a vest with buckled shoes. She wears her chestnut hair up. Her blue eyes dart from person to person.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of southern immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Apothecary. She inherited the family business which she has now maintained for 15 years.

Motivation: Further expansion of business; and to prove her worth to the world

Ideals: Philantrophist. Flaws: Racist, Impulsive. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Euphemia Copperkettle, Female Halfling Barbarian 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Akra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple green robe with brown stripes complete with hood. Her long silver crest is drawn into a two foot long braid. Her red eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small forest village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Flaws: Shy, PTSD. Bonds: Rich, Nature, Job. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Akra Fharngnarthnost, Female Dragonborn Ranger 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Bethrynna Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her hair, while still mostly white, has prominent grey streaks. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Bethrynna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Bethrynna's mother didn't care for her much, and the feeling was mutual. She now owns her own business.

Motivation: Her spouse's relatives view her with great suspicion; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Bethrynna Teinithra, Female Elf Monk 7
Medium (5'4") Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1100 gp. Silver comb with moonstones (700 gp).


Social Check DCs


Dagger In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his red fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 8 years old his parents immigrated from the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism, Optimist. Bonds: Immigrant, Attractive, Religious. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Dagger In Shadow, Male Tabaxi Sorcerer 4
Medium (6'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp.


Social Check DCs


Darrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His silver hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Shy. Bonds: Rich. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Darrak Rumnaheim, Male Dwarf Bard 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)8 (-1) 7 (-2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Gargax Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His bronze crest is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Gargax was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: To pay off his debts; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Shy. Bonds: Family, Military, Debt. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Gargax Yarjerit, Male Dragonborn Adept 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp. Red garnet (60 gp).


Social Check DCs

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