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NPC Generator

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Advanced [show]


Erky Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He has a small bristly mustache and wavy silver hair. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Passionate, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Erky Gobblefirn, Male Gnome Expert 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Jade Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large brown jacket. He keeps his long beige fur kept up in a rat tail. His amber unseeing eyes seem to look past you.

Personality: Jade hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jade took refuge in the old dungeon and found the beat up kukri and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Artistic, Entrepeneur. Flaws: Disease, Impulsive. Bonds: Rich, Nature. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Jade Plume, Male Tabaxi Paladin 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 6 (-2)15 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has a long blonde beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Dean studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Dean Van Es, Male Human Barbarian 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 7 (-2)10 (+0) 9 (-1)12 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shump Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Locksmith does. He has a auburn handlebar mustache and slicked back auburn hair. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Job, Rich. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Shump Shipley, Male Half-Orc Expert 4
Medium (5'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)5 (-3)
Skills Arcana +3, Performance -1
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 2 Antitoxin. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Vanchu Rylan, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'6" southern woman, she usually wears her black robe and has her flail always slung over her shoulder. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Mortician business at a young age. She was an apprentice working in her father's forge. She has never given up on her singing dream.

Motivation: To clean up the streets; and further expansion of business

Ideals: Joker, Logical, Artistic. Bonds: Job, Guardian. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Vanchu Rylan, Female Half-Orc Ranger 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)8 (-1) 17 (+3)9 (-1)
Skills Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp.


Social Check DCs


Lone Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts, and she perpetually has her greatsword ready. She wears a colorful flower in her brown fur. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make her almost putty in your hands.

History: Lone was born in the west. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Persistence. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Lone Of Clay, Female Tabaxi Bard 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Freshwater pearl (4 gp).


Social Check DCs


Philomena Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a red cloak and cross-gartered yellow stockings. She has wavy blonde hair. Her hazel eyes are passionate and lively.

Personality: She has always had a great fascination with Tiefling culture. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Engraver like her father before her.

Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business

Ideals: Extrovert. Flaws: Racist. Bonds: Mentor, Job, Slave. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Philomena Reedfellow, Female Halfling Aristocrat 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)5 (-3) 6 (-2)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 8
Languages Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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