Ahrim Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is heavily combed to the right. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 17)
Armor Class 12
Hit Points 63 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
Possessions: 10000 gp. Rock crystal (30 gp). Clear bright green emerald (8000 gp). Carnelian (30 gp). Jade (100 gp).
Gesrethe Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" northern woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her scarlet crest is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Animals are drawn to her, and she is able to talk to them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. 1 Minor magic item.
Sarah Moreno, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears bulky grey painted plate armor. She has a long silver ponytail with little hanging trinkets. Her eyes are brown.
Personality: She is a Mason first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and to be a ploughman again
Ideals: Athletic, Professionalism. Bonds: Job, Religious, Slave. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Masterwork Common Ranged Weapon.
Boddynock Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a blue poncho over his likewise colored trousers and shirt. His silver hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Boddynock hails from a village terrorized by drow. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Enemies, Criminal record. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 12)
Armor Class 15
Hit Points 74 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.
Ellyjoybell Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears tattered old clothes, marred by teas. She has slicked back black hair. Her eyes, though not visible through her cowl, are blue.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She can't help but pocket interesting objects she comes across
History: She is the product a well kept family trust fund and as such has never really known need. Her divine abilities were realized during a raid on her village. She became a Priest soon after.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Rich. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 19 (+4) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 8 Acid flasks. 3 Alchemist’s fire.
Salanop Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. Her hair is long and blonde with streaks of black, and is pulled back with small blue clips. She wears round tiny glasses practically rammed into her face.
Personality: Aggressive, abrasive, and angry, Salanop embodies much of what other species detest in the Gnomes. She is a very good compulsive liar and kleptomaniac.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac; and to get a good night's sleep
Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 73 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1800 gp. Large well-done wool tapestry (500 gp). Gold music box (1000 gp). 1 Minor magic item.
Susannah Redfield, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She keeps her white hair in a flapper bob. Her eyes are brown and catlike.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Human conditions. After months of barely getting by, Susannah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She wants revenge against drow; and seeks redemption
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Rich, Criminal record, Enemies. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Brown-green garnet (120 gp).
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