Bucklal TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair has been sun bleached extensively. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Sage.
Motivation: He is content.
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Job, In love. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 400 gp.
Gilbert Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and curly. His hazel eyes are passionate and lively.
Personality: He has always had a great fascination with Tiefling culture. He can't help but pocket interesting objects he comes across
History: He comes from a rich northern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Racist, Secretive. Bonds: Criminal record, Rich, Job. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp.
Krimp Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears a black cloak and cross-gartered blue stockings. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His eyes are likewise gray. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Now he works as a poetry tutor during his time off.
Motivation: Nothing but the best is good enough for him.
Ideals: Logical, Artistic, Impeccable. Bonds: Attractive, Religious. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. Jet (70 gp). Deep blue spinel (800 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item.
Folgûm Brent, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His chestnut hair is thinning but still full. His thin eyebrows rest above his beady brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 20 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azzakh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His copper crest is unkempt and raggedy. His thin eyebrows rest above his beady gold eyes.
Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Addict. Bonds: Poor, Religious, Nature. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 101 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
Possessions: 3000 gp. Jasper (20 gp). Aquamarine (400 gp). Carnelian (20 gp). Hematite (13 gp). Blue quartz (13 gp). Pink pearl (40 gp). Jade (40 gp). Zircon (20 gp). Golden yellow topaz (400 gp). Coral (40 gp). Tiger eye turquoise (13 gp). Blue quartz (13 gp). Alexandrite (400 gp). Black pearl (400 gp). Aquamarine (400 gp). Violet garnet (400 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Azurite (13 gp). Zircon (20 gp). Tourmaline (40 gp). Fiery yellow corundum (900 gp). Amber (40 gp). Amber (40 gp). Carnelian (20 gp). Zircon (20 gp). Red garnet (40 gp). Deep green spinel (40 gp).
Flame Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, and she perpetually has her spear ready. Her fur is black, silky, and of moderate length. Her yellow eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Flame was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Flame's father didn't care for her much, and the feeling was mutual. She was granted psionic powers by her dying sister.
Motivation: She's repulsed by the PC; and retire the richest woman in the east
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.
Cloak Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. Her black fur is lengthy. Her amber eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She is obsessed with finding treasure.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp.
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