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NPC Generator

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Advanced [show]


Vaina Klein, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her black hair, when down, is lengthy. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.

History: Vaina hails from a village terrorized by goblins. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Enemies, Rich. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Vaina Klein, Female Half-Elf Sorcerer 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 6000 sp.


Social Check DCs


Kelter Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his silver hair well, parting it to the left. He has green eyes.

Personality: Eccentric and domineering, Kelter will drive conversation. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kelter was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Body Guard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Extrovert. Bonds: Rich, Religious, Military, Immigrant. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kelter Smoothhands, Male Halfling Bard 12
Small (2'10") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 45 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Deception +3, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 10000 sp. A roughly beaten golden orb (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûhorn Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His gray eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Family, Military. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Tûhorn Kensley, Male Half-Orc Barbarian 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Arcana +6, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Aquan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear green clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His rusty crest is unkempt and raggedy. His gold eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Adventurer in town.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Adventurer. He has achieved small success as a Adventurer.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Poor, Job, Mentor. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Patrin Jerynomonis, Male Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 45 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)17 (+3) 11 (+0)12 (+1)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Celestial, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Alexandrite (800 gp). Sardonyx (70 gp).


Social Check DCs


Dustin Langston, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear grey pants and tee shirts. His skin is also unnaturally pale. His hair is long and auburn with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His eyes are gray.

Personality: He is almost excessively polite to everyone, even when angry. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Slave. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Dustin Langston, Male Human Paladin 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)9 (-1) 14 (+2)7 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple green line shooting up and back down. He wears his cinnamon fur up. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Shifting was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Shifting took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Shifting In the Wind, Male Tabaxi Sorcerer 10
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1500 gp. Sardonyx (80 gp). Citrine (80 gp). Star ruby (1400 gp). Emerald (1400 gp). Sardonyx (80 gp). Deep blue spinel (1600 gp). Blue star sapphire (1400 gp). Eye agate (11 gp).


Social Check DCs


Furrele Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a black poncho over her likewise colored trousers and shirt. She keeps her copper crest in a pixie cut. Her red eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She never wears the same outfit twice, unless she absolutely has to.

History: Gifted from a young age, Furrele studied abroad. She struck it rich when she found rare goods in large quantities. She has never given up on her painting dream.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Philantrophist, Artistic, Gifted. Bonds: Rich, Attractive. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Furrele Zzzxaaxthroth, Female Dragonborn Fighter 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +5

Possessions: 1800 gp. Aquamarine (1400 gp). Fiery yellow corundum (900 gp). Jade (40 gp).


Social Check DCs

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