Blossom Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy blonde hair. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her father's forge. She became a Guard soon after.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Rich, Job. Occupation: Guard
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Adran Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy tan pantaloons and a brown scarf. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his father was called into army service. He worked as a nervous Doctor and found it very stressful. He then took over the family business and is one of the better Doctor for hire.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Mundane, Fearful. Bonds: Military, Job. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Adrie Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Adrie was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently gotten a pet goose that steals things from people.
Motivation: An old rival family wants her found; and she's repulsed by the pc
Flaws: Selfish, Antagonistic. Bonds: Rich, Religious, Family, Criminal record. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 57 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 8000 gp. White pearl (160 gp). Coral (160 gp). Lapis lazuli (15 gp). Alexandrite (500 gp). Jade (160 gp). Black star sapphire (900 gp). Sard (20 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (15 gp). Rhodochrosite (15 gp). Smoky quartz (20 gp). Black pearl (500 gp). Carnelian (20 gp). 1 Medium magic item.
Kite Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long gray fur kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.
Personality: Overbrimming with self-confidence, Kite isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is used to getting what he wants. In part because he is a meticulous planner.
History: Kite was born with his father's beautiful face. Through the years after Kite was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kite's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kite and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Junk Dealer
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp. 1 Minor magic item.
Mumpena Welber, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She prefers to wear blue clothing when she does not wear armor. Her moppish white hair is in a traditional bowl cut. Her eyes are a pleasant violet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal painting training, and achieved minor success. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Ugly. Bonds: In love. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 11)
Armor Class 13
Hit Points 59 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan, Halfling, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 24000 sp.
Namfoodle Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He wears his golden hair up. His hazel unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.
History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear.
Ideals: Disciplined. Flaws: Disease, Hedonist. Bonds: Attractive, Mentor. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
Possessions: 22000 cp. 1 Minor magic item.
Pûg Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his warhammer ready. His silver hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Tiefling culture. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Rich, Religious. Occupation: Detective
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 900 gp. Chalcedony (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!