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Advanced [show]


Quick Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her orange fur is braided into rings. Her thin eyebrows rest above her beady yellow eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She has a minor phobia of water and hates getting wet.

History: Born to a Banker, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Religious, Poor. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Quick Of Spirit, Female Tabaxi Barbarian 7
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports brown clothing, slightly heavier than average wear. His white fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Depressed, Disease. Bonds: Poor, Adventurer, Criminal record. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Bard 6
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who sports violet clothing, slightly heavier than average wear, she is not a threatening figure. She has done her best to style her silver hair to look like a famous performer. Her eyes are violet and beady.

Personality: Aggressive, abrasive, and angry, Sybil embodies much of what other species detest in the Half-Elves. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Born to a pair of adventurers, Sybil grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Sybil Meliamne, Female Half-Elf Ranger 9
Medium (4'7") Half-Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 78 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Draconic, Auran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Symma Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a tan poncho over her likewise colored trousers and shirt. She has white hair. Her violet eyes peer out from beneath her feathered tan hat.

Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.

History: Symma was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: Nothing but the best is good enough for her; and she has passion for adventuring and risk

Ideals: Professionalism, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Symma Maekkelferce, Female Gnome Cleric 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. Tiger eye turquoise (13 gp). Red garnet (90 gp). Silver pearl (90 gp). Citrine (20 gp).


Social Check DCs


Korfel Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Korfel is combative with any and all who dare try his patience in the slightest.

History: Korfel lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Justice. Bonds: Attractive, Family, Mentor. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Korfel Plemens, Male Half-Elf Expert 4
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)6 (-2) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Althaea Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. She has shaved her head bald. Her hazel eyes peer out from beneath her small tan hat.

Personality: She is happy with her job as a Banker. She turns her eye from what people do, preferring to live and let live. When she's not drinking or sleeping the drinks off, she's doing painting.

History: A powerful necromancer made her what she is. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has drifted from career to career and currently works as a Banker.

Motivation: To unite with her brother.

Ideals: Artistic. Bonds: Attractive, Job, Mentor, Family. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Althaea Ofandrus, Female Elf Sorcerer 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 7 (-2)15 (+2) 16 (+3)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1900 sp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Theobald Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of pickaxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his red hair down. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy, Hedonist. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Theobald Beitz, Male Human Cleric 7
Medium (5'9") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 11 (+0)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Black pearl (700 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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