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NPC Generator

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Advanced [show]


Tenena Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many blue ritualistic tattoos. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her blonde hair is well kept. She has gleaming, smiling brown eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Tenena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Tenena Fiddlefen, Female Gnome Rogue 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Athletics +1, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Rolf Moreno, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown tunic with blue highlights, and long white pants that bunch up around his shoes. His silver hair is still thick. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mason for hire.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Religious, Rich, Job. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Rolf Moreno, Male Human Bard 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 72 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Auran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs


Cloud Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his orange fur to look like a famous performer. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he seems to be bored by most things

Ideals: Justice. Flaws: Racist, Mundane. Bonds: Rich, Enemies. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Cloud Timber, Male Tabaxi Cleric 8
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 15
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +6, History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 2000 sp. Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Srorthen Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. His crest is rusty, silky, and of moderate length. His gold eyes peer out from beneath his Stetson green hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Srorthen was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Sage has made it difficult for him to sleep.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Srorthen Hshhsstoroth, Male Dragonborn Bard 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 12 (+1)19 (+4)
Skills History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Oloric Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy brown pantaloons and a white scarf. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Navigator, but he got bored and became a Architect. He struck the Architect job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Oloric Fallack, Male Dwarf Wizard 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 31 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Trey Reid, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered monstrous two handed axe and tarnished ceremonial dagger as well. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Trey Reid, Male Human Rogue 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Mûglûk Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. This brown eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: Born in the south to a Stylist, Mûglûk learned a great deal about his mother's area of expertise. After coming to the age of reason, Mûglûk took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Stylist like his mother before him.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Job, Family. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Mûglûk Hornsby, Male Half-Orc Ranger 3
Medium (5'6") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs

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