Târz Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a white costume with the symbols of magic on his torso. Beneath his clothing is a huge mess of scar tissue. His silver hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady amber eyes.
Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Bellfounder business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Slave, Job. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Eggren Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is dressed in a clean black cloak covering her clean studded leather. Beneath her clothing is a huge mess of scar tissue. Her crest is cut close to her head. Her gold eyes are passionate and lively.
Personality: Eggren is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village she learned the ways of the warrior from her father. She moved out south to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert, Fighting. Bonds: Slave, Rich, Criminal record. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Verin Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a lot of dark rich colors, with gold accents. Her purple hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Verin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the east her family was never financially stable. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Stableman for hire.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult.
Ideals: Extrovert. Bonds: Attractive, Job, Poor. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Dustin Tattersall, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's in love
Ideals: Impeccable, Gifted. Bonds: Military, Has a crush, Debt. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Krakhorn Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and likes to wear ponchos typically of a light white in addition to tight pants. His skin is also unnaturally pale. His hair is red and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Flaws: Ugly, Lazy. Bonds: Guardian, Religious, In love, Enemies. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 174 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 17 (+3) | 5 (-3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +5
Possessions: 3000 gp. Citrine (30 gp). Tourmaline (130 gp). Violet garnet (1200 gp). Rock crystal (30 gp). White opal (1600 gp). Tiger eye turquoise (16 gp). Amber (130 gp). Star rose quartz (30 gp). Golden yellow topaz (1200 gp). Tourmaline (130 gp). Amethyst (130 gp). Violet garnet (1200 gp). Moss agate (16 gp). Bloodstone (30 gp). Golden yellow topaz (1200 gp).
Clerebold Southey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair has been sun bleached extensively. His green eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Enemies. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Morkral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is still thick. His brown eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Morkral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Morkral reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Bonds: Rich, Slave, Military. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp. Chrysoberyl (50 gp). Onyx (40 gp). 1 Average lock.
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