Cloak Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown fur is braided into rings. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Cloak was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Religious, Military, Enemies. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Halimath Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: Eccentric and domineering, Halimath will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Halimath has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: To reunite with his old friends; and wants to have a good time and be beloved
Ideals: Extrovert, Justice, Optimist. Flaws: Disease. Bonds: Adventurer. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
Morg Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He has done his best to style his auburn hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against drow; and a deep hatred of drow
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Rich, Enemies. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 8000 sp.
Jezean Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a large black mantle and cape that has been intricately interwoven into her white robe. Her white crest, when down, is lengthy. Her eyes are red and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.
History: Jezean was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Ignan, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Brown-green garnet (160 gp). Citrine (50 gp).
Beatrice Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'11". She has a large yellow mantle and cape that has been intricately interwoven into her brown robe, and her gloved hand is found clutching a nunchaku. Her red hair is lengthy and is close to two feet long. She has a dull look in her green eyes.
Personality: She speaks before she thinks and is too direct. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Beatrice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Knight job now, and dutifully fulfills any obligations she has.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Job, Debt. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 3 (-4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2000 sp.
Farideh Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. She wears her silver crest down. She has gleaming, smiling red eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She also has developed a complete distrust of the Sage profession.
History: Farideh lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Farideh took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She now owns her own business.
Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg
Flaws: Shy. Bonds: Job, Family, Nature, In love. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 16 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 5 (-3) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Gold dragon comb with red garnet eye (1000 gp).
Seven In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his long brown fur kept up in a rat tail. His eyes, though not visible through his cowl, are copper.
Personality: Seven is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Depressed, Hedonist, Insane. Bonds: Criminal record. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 38 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A small bag of saffron. (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
