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Paymon Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His hair is dark red and curly. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Paymon hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes him a fraud; and he's attracted to the pc

Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Enemies. Occupation: Farmer

Voice: French accent

Attributes [hide]

Paymon Tragedy, Male Tiefling Wizard 3
Medium (6'1") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)17 (+3) 15 (+2)18 (+4)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1700 sp. 1 Half-Plate.


Social Check DCs


Emmeline Yeardley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her tied-back hair is auburn. Her eyes are a pleasant violet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Emmeline grew up listening to her mother's many stories. Emmeline liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Emmeline Yeardley, Female Human Paladin 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 112 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2200 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs


Trey Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. He has brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trey took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and to reunite with his absent mother

Ideals: Philantrophist. Bonds: Poor, Attractive, Family, Nature. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Trey Kensley, Male Human Cleric 11
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Stealth +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2100 gp. Violet garnet (1400 gp). Carnelian (30 gp). Lapis lazuli (6 gp).


Social Check DCs


Peter Hayden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small forest village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Terse, Fearful. Bonds: Criminal record, Nature. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Peter Hayden, Male Human Warrior 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 41000 sp.


Social Check DCs


Sariel Floshem, Female Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this southern woman likes to wear ponchos typically of a light tan in addition to tight pants. Her chestnut hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Sariel is depressed about a lot of things. She tends to be a nihilist. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of a Tanner, who enjoyed hunting, Sariel was taken on many hunting expeditions. Her father was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Soapmaker.

Motivation: She has passion for adventuring and risk; and to be a tanner again

Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Job, Nature, Adventurer. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Sariel Floshem, Female Elf Warlock 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: Just what you see.


Social Check DCs


Oda Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Tailor for hire.

Motivation: She doesn't get along with people that don't share her tastes; and to share knowledge with the world

Ideals: Optimist, Logical, Entrepeneur, Impeccable. Bonds: Job. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Oda Horcusporcus, Female Gnome Wizard 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp.


Social Check DCs


Naal Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his scimitar ready. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Gifted from a young age, Naal studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to get laid; and to share knowledge with the world

Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Naal Morris, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)12 (+1) 17 (+3)13 (+1)
Skills History +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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