Naamah Vice, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'11" southern woman, she is well dressed, but even with her fine clothing she looks run-down. Her black hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in the south, but her parents moved at a very young age to the north. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Naamah and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and money/treasure
Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 68 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Golden circlet with four aquamarines (3000 gp).
Vapula Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Assassin does. She has moderate length silver hair. She wears crescent spectacles with a black brim.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has all her life been fascinated with writing.
History: She was raised in a island tribe. Like her mother and her sister before her, after school she went straight into learning to become a Assassin. She struck the Assassin job and began her own company from there.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Passionate, Artistic. Bonds: Job, Immigrant, Nature. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp. Fire opal (1600 gp). Blue sapphire (1600 gp). Emerald (1600 gp). Black pearl (300 gp). 1 Minor magic item.
Cloud Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'1" eastern man, he has a large brown mantle and cape that has been intricately interwoven into his red robe. His yellow fur is knotted and matted. He has gleaming, smiling blue eyes.
Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Cloud grew up listening to his father's many stories. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has dedicated himself to building a better world.
Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality
Ideals: Pacifist, Gifted. Bonds: Guardian, Adventurer, Religious. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 44 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Ignan
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.
Burgell Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He typically wears blue cloth garments or leather armor. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the north his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 130 gp. 1 Silk rope.
Left-Handed Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'1" and prefers to wear flannel. His left leg appears badly burned and disfigured. His lavender fur is braided into rings. His eyes are likewise blue.
Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Left-Handed never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Opinionated, Optimist. Bonds: In love, Religious. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 600 gp. Solid gold idol (500 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.
Amnon Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. His long chestnut hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Justice, Fighting, Gifted. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 86 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item.
Rosalind Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is slicked back into a classic pompadour. Her eyes are hazel.
Personality: Rosalind wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Rosalind was born with her mother's beautiful face. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Nothing but the best is good enough for her; and wishes to resurrect an old love
Ideals: Disciplined. Bonds: Poor, In love, Attractive. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Common Melee.
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