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NPC Generator

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Advanced [show]


Vadania Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many red ritualistic tattoos. She wears a fancy blue dress. She keeps her long chestnut hair kept up in a rat tail. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a plains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. She hasn't told them the truth, but wants to settle down with them.

Motivation: Her spouse's relatives view her with great suspicion; and to settle down with her crush

Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature, Has a crush, Family. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Vadania Suithrasas, Female Elf Ranger 13
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. Aquamarine (1600 gp). Coral (120 gp). Jasper (80 gp). Pink pearl (120 gp). 1 Medium magic item.


Social Check DCs


Mugrunden Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green small hat and green clothes. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His copper crest is kept up in a ponytail inside a small hat. His gold eyes are slightly larger than normal.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Mugrunden was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many orcs want him driven away

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Enemies. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mugrunden Akambherylliax, Male Dragonborn Fighter 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)9 (-1) 14 (+2)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Uraim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown tunic with yellow highlights, and long brown pants that bunch up around his shoes, and is pretty ugly. He keeps his auburn hair in a pixie cut. His face is scarred and worn.

Personality: He has always had a great fascination with Halfling culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against giants

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Enemies, Adventurer, Job. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Uraim Frostbeard, Male Dwarf Aristocrat 11
Medium (4'5") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 83 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 5 (-3)11 (+0)
Skills Nature +7, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2600 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Naamah Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her chestnut hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Naamah hails from a village terrorized by goblins. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Naamah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Many goblins want her driven away; and she wants revenge against goblins

Flaws: Shy, Hedonist, Ugly. Bonds: Enemies. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Naamah Ennui, Female Tiefling Adept 5
Medium (4'8") Tiefling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Goblin
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs


Quarion Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Insomniac, Shy, Disease. Bonds: Attractive. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Quarion Wallace, Male Half-Elf Aristocrat 12
Medium (5'11") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 82 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. Old masterpiece painting (500 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (5000 gp). Jeweled gold crown (5000 gp). Solid gold idol (800 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair, while still mostly golden, has prominent grey streaks. Her amber eyes are passionate and lively.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shipwright arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Fighting, Persistence. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Verna High-hill, Female Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Terran
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 900 gp.


Social Check DCs


Three Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His fur is cut close to his head. He has a dull look in his green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast forest. His childhood dream was to be a Interpreter, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Three Of World, Male Tabaxi Monk 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp.


Social Check DCs

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