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NPC Generator

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Advanced [show]


Hork Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white tunic with violet highlights, and long grey pants that bunch up around his shoes, and carries glaives. He wears his hair in dreadlocks. His eyes are hazel and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. Hork liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Has a crush, Mentor, Nature. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Hork Brandon, Male Half-Orc Rogue 2
Medium (5'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Deception +1, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 170 gp.


Social Check DCs


Bharash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has done his best to style his blue crest to look like a famous performer. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. Bharash is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Bharash lived on a farm with his mother, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Family, Job, Debt. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Bharash Pyraxtallinost, Male Dragonborn Warlock 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 80 gp.


Social Check DCs


Sapply Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His chestnut hair is slicked back into a classic pompadour. His brown unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and to be a courier again

Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Sapply Humplebumple, Male Gnome Wizard 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Draconic, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp. Pink pearl (130 gp).


Social Check DCs


Right-Handed Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is kept up in a ponytail inside a deerstalker hat. His green eyes peer out from beneath his deerstalker pastel hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable, Entrepeneur. Bonds: Poor. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Right-Handed Wind, Male Tabaxi Warlock 3
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: Just what you see.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his spear always slung over his shoulder, and carries spears. His silver hair, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

John Kent, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp.


Social Check DCs


Matilda Kelsey, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tight fitting brown shirt and pants. She keeps her long white hair kept up in a rat tail. She wears a mask on her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the north. Matilda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She left for the north, certain she would find work there.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Matilda Kelsey, Female Human Monk 10
Medium (5'3") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 100 pp.


Social Check DCs


Faral Othronus, Female Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and grey robe with the hood down. She has a slight overbite and is overall scrawny. She keeps her auburn hair in a flapper bob. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Marshal, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Tailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and she is unsatisfied with her job

Ideals: Passionate, Extrovert. Bonds: Attractive, Poor, Job. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Faral Othronus, Female Elf Aristocrat 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs

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