Ilanis Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in violet turtlenecks beneath a brown coat with blue slacks. Her long silver hair reaches down to her waist. She has gleaming, smiling green eyes.
Personality: Calm and collected, she is a well trained Merchant. She misses her home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.
Motivation: She is wracked by social anxiety; and she is compelled to act according to her religious beliefs
Flaws: Fearful. Bonds: Job, Immigrant, Religious, Nature. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 79 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Jasper (50 gp). Azurite (5 gp). Alexandrite (900 gp). Golden pearl (40 gp). Hematite (5 gp). Hematite (5 gp). Rhodochrosite (5 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his brown eyes scan people very quickly.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a island tribe. Through the years after Sindri was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Sindri's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: He wants to meet his childhood hero; and to reunite with his absent mother
Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Adventurer, Nature. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.
Gimurt Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright brown suits and hats. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: His father raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: To be a Tailor again; and wants to open a new tavern
Ideals: Joker, Gifted. Bonds: Nature, Immigrant, Job. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 67 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Freshwater pearl (12 gp). Alexandrite (1200 gp). Rhodochrosite (12 gp). Peridot (70 gp). Malachite (12 gp). Star rose quartz (70 gp).
Flame Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy pastel pantaloons and a green scarf. Her red fur is kept up in a ponytail inside a feathered hat. Her eyes are amber and beady.
Personality: A deeply religious woman she believes everything happens for a reason. She is frequently practicing swordplay.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Military. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 82 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
Possessions: 900 gp. Eye agate (15 gp). Eye agate (15 gp). Silver pearl (130 gp). Azurite (15 gp).
Rosamund Fulton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a brown collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She wears a colorful flower in her brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 25000 cp. White opal (400 gp). Moss agate (11 gp). Red spinel (140 gp). 1 Minor magic item.
Krusk Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with top hat. His white hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: Krusk lived on a farm with his father, near the main road leading to a nearby town. Krusk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Hedonist. Bonds: Job, Family, Nature. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.
Breena Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She is bristling with hidden weapons, mostly flails and glaives. She wears her chestnut hair up in a very large beehive style do. Her eyes are gray and beady.
Personality: Prone to second guessing herself, she comes off as nervous. She is lazy, self-centered, vain, and jealous.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Shy, Selfish. Bonds: Criminal record, Military. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 67 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 20 (+5) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1300 gp.
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