Sora Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black costume with the symbols of magic on her torso. Her brass crest is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Tabaxi culture. She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and a strong sense of loyalty to tabaxi people
Flaws: Ugly, Racist, Disease. Bonds: Poor, Adventurer. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 28 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ellyjoybell Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.
History: She was born at the edge of vast plains. There was a wharf not far from home where she often wandered off to fish. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and she has a crush on the local barkeep
Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Nature. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 20 (+5) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Nithther Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His brass crest is knotted and matted. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the south. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 79 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. Malachite (16 gp).
Ranala Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and a wedding ring on her right hand. Her moppish blonde hair is in a traditional bowl cut. Her eyes are blue and beady.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born into a rich family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has money and likes to spend it; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Forgetful. Bonds: Rich, In love, Criminal record. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Fiery yellow corundum (1200 gp). Blue quartz (7 gp).
Liftrasa Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Animals are drawn to her, and she is able to talk to them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents enrolled her in a Commoner school at a young age so that she could practice her martial talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.
Corkitron Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a very tight haircut. His eyes are gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Corkitron studied abroad. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Corkitron and his spouse have recently divorced.
Motivation: He loathes his own lifestyle; and to prove his worth to the world
Ideals: Gifted, Persistence. Flaws: Antagonistic, Impulsive, Depressed. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
Possessions: 1000 gp. Banded agate (10 gp). 4 Alchemist’s fire. 3 Antitoxin.
Theobald Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His long auburn hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Half-Elf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Persistence, Logical, Gifted. Bonds: Attractive, Adventurer. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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