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NPC Generator

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Advanced [show]


Quilla Turen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She wears her hair in dreadlocks. Her eyes are violet and she is always smoking a pipe.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: A powerful wizard made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Miner job and began her own company from there.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and she is unsatisfied with her job

Flaws: Antagonistic, Racist. Bonds: Attractive, Mentor, Job. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quilla Turen, Female Gnome Monk 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Einkil Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Einkil's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Persistence. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Einkil Rakankrak, Male Dwarf Commoner 10
Medium (4'0") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 4000 sp. Coral (80 gp). Sard (60 gp). Iolite (60 gp). Lapis lazuli (8 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Arjhan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear black clothing when he does not wear armor and is in decent physical shape. His black crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Priest, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Fearful, Mundane. Bonds: Job. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Arjhan Argenthrixus, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)17 (+3) 16 (+3)11 (+0)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Curran Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with small hat. His golden hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Rich, Job. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Curran Nimblefingers, Male Halfling Paladin 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 57 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills Athletics +3, History +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 60 pp.


Social Check DCs


Roger Byron, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting grey shirt and pants. His black hair is thinning but still full. His gray eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can't help but pocket interesting objects he comes across

History: Roger was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Poor, Criminal record, Job, Enemies. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Roger Byron, Male Human Commoner 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 60 gp. Blue quartz (13 gp).


Social Check DCs


Beast Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man prefers to wear brown clothing when he does not wear armor. His clothes are grease stained in places. He wears his black fur up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Poor, Immigrant, Attractive, Has a crush, Adventurer, Slave. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Beast Prim Posies, Male Tabaxi Adept 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Persuasion +6, Survival +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 600 gp.


Social Check DCs


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy red beard and wild red hair. His amber eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Aramil was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Athletic, Impeccable. Bonds: Military, Poor, Job, Has a crush. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Aramil Holimion, Male Elf Barbarian 12
Medium (5'1") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 110 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 15 (+2)18 (+4)
Skills Performance +8, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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