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NPC Generator

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Advanced [show]


Feng Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, he is not a threatening figure. He keeps his long black hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: Feng was born in the south. At a young age he loved to build and create. He moved out west to avoid the crime he committed. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Seeks redemption.

Ideals: Gifted, Persistence. Bonds: Job, Criminal record. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Feng Dalton, Male Half-Orc Adept 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Liftrasa Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She sports grey clothing, slightly heavier than average wear. Her hair is auburn and curly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: She is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Liftrasa Gorunn, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 130 pp. 1 Half-Plate.


Social Check DCs


Barbena Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a long, brown, dusty cloak, and sports empty pouches on her belt. Her brown hair is smooth and relatively long. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born at the edge of vast mountains. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and balancing her hectic life and new cartwright responsibilities is difficult

Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature, Job. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Barbena Goldfinder, Female Dwarf Warlock 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 400 pp. Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy blue crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a pair of adventurers, Bidreked grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. By chance he met his sister recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Bidreked Jharthraxyn, Male Dragonborn Rogue 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. Fiery yellow corundum (600 gp). Peridot (50 gp). Jasper (50 gp). Iolite (50 gp). Sardonyx (50 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. She keeps her black hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She speaks before she thinks and is too direct. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Valida took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Valida Frostbeard, Female Dwarf Cleric 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 46000 sp. Freshwater pearl (4 gp). Golden yellow topaz (800 gp). Malachite (4 gp). Azurite (4 gp).


Social Check DCs


Moon Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes. His black fur is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Moon will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Extrovert, Impeccable, Athletic. Bonds: Rich, Immigrant. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Moon Thunder, Male Tabaxi Adept 4
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 sp. 4 Thunderstones. 3 Holy water. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Názkûga Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear black pants and tee shirts. He has wavy auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Názkûga grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Názkûga Abram, Male Half-Orc Paladin 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Giant, Infernal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Moss agate (10 gp). Carnelian (60 gp).


Social Check DCs

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