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Advanced [show]


Sun Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His red fur is greasy and uncared for. He has a tattooed face.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Sun was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Sun's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: He has comitted a past crime that haunts him to this day; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Sun Of Shadows, Male Tabaxi Adept 7
Medium (6'1") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. Kilvar was born on a far northern forest where he grew up under the tutelage of his father, an expert Sellsword. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job, Family. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Kilvar Steelfist, Male Dwarf Warrior 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 103 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 17 (+3)9 (-1)
Skills Insight +7, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Red spinel (110 gp). Jasper (30 gp). Red spinel (110 gp). Black star sapphire (600 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He usually wears his green robe and has his sickle always slung over his shoulder. His crest is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Zedaar grew up listening to his mother's many stories. His childhood dream was to be a Ploughman, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Zedaar Verthisathurgiesh, Male Dragonborn Wizard 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp.


Social Check DCs


Ulblyn Underbough, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this southern man wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long white beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of orcs once and for all.

History: Ulblyn hails from a village terrorized by orcs. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Poor, Enemies. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Ulblyn Underbough, Male Halfling Fighter 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)8 (-1) 8 (-1)9 (-1)
Skills Nature +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Disguise kit.


Social Check DCs


Qualen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy tan pantaloons and a grey scarf. His red hair is knotted and matted. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Athletic, Persistence, Logical. Bonds: Religious, Enemies. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Qualen Loofollue, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)17 (+3)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Tippletoe Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Beneath her clothing is a huge mess of scar tissue. Her black hair is cut short with large spiked bangs in the front. This green eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food she seems plenty friendly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Tippletoe was born on a far southern island where she grew up under the tutelage of her mother, an expert Seamstress. She used her abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Tippletoe Nucklestamp, Female Gnome Adept 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1500 sp. Tourmaline (110 gp). Red garnet (110 gp). Golden pearl (110 gp).


Social Check DCs


Marigold Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Her red hair is greasy and uncared for. Her face is scarred and worn.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with her god.

History: She was born to loving parents in a slum to the north. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marigold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Slave, Religious, Poor. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Marigold Kettlewhistle, Female Halfling Aristocrat 12
Small (2'8") Halfling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +4, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. White opal (900 gp). Lapis lazuli (7 gp). Freshwater pearl (7 gp). Banded agate (7 gp). Silver pearl (50 gp). Blue quartz (7 gp). Star ruby (900 gp). Coral (50 gp). Deep green spinel (50 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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