Seven Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His fur is short and black. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them
History: Seven was born in the north. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Mason. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Persistence. Flaws: Shy. Bonds: Job. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 72 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Aquan, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1400 gp. Sard (60 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). Rhodochrosite (14 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eleanor Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a violet suit, green shirt, and yellow tie. She is bristling with hidden weapons, mostly falchions and daggers. Her moppish blonde hair is in a traditional bowl cut. Her violet eyes lackadaisically let the world flow into them.
Personality: She is business-like. She takes instructions and follows them to the letter. She also has developed a complete distrust of the Mason profession.
History: Eleanor was born with her mother's beautiful face. She dropped out of school before completing her studies. She used her abilities to trick people and travel the world for free.
Motivation: Further expansion of business.
Ideals: Professionalism, Logical. Bonds: Criminal record, Job, Attractive. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1000 gp. Silver ewer (50 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item.
Art Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'2" and wears just a pastel suit. Her right leg appears badly burned and disfigured. Her lavender fur has been sun bleached extensively. She has a tattooed face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.
History: Art was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was turned out during the war. She and her family wandered west to less war torn lands. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Cynical, Lazy, PTSD. Bonds: Poor. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 57 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.
Nija Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses like a well dressed Bather does. She has no hair. Her fierce white eyes like to dwell on things.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Fortune-teller profession.
History: Born to a pair of adventurers, Nija grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. Recently the stress of being a Bather has made it difficult for her to sleep.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 1 Minor magic item.
Maynild Toti, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has wavy black hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She comes from a rich eastern family. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Flaws: Fearful. Bonds: Attractive, Nature, Rich, Criminal record. Occupation: Apothecary
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Urshar Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a brown coat over a white low-cut shirt, and a Stetson hat upon her head. Her hair is chestnut, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Urshar is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a Barber, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Depressed. Bonds: Attractive, Job, Family, Poor. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 68 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +4
Possessions: 300 pp. Blue-white diamond (7000 gp). Rock crystal (50 gp). Coral (110 gp). Black pearl (800 gp). Rich purple corundum (600 gp).
Joser Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He struck the Courier job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Moonstone (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
