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NPC Generator

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Advanced [show]


Jarana Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Her head has been shaved. She wears an eyepatch.

Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a forest tribe. She dropped out of school before completing her studies. She has worked as a Body Guard like her father before her.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Jarana Graybeard, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 6 (-2)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1

Possessions: 190 gp.


Social Check DCs


Pikar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has wavy brown hair. His fierce blue eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Pikar studied abroad. His father was a soldier and died while he was still young. Pikar was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Pikar Greenleaf, Male Halfling Aristocrat 7
Small (3'2") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 54 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs


Modean Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears black cloth garments or leather armor. His purple hair is heavily combed to the left. His eyes are likewise black. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born several months after his father was called into army service. He has had some formal dancing training, and achieved minor success. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Artistic. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Modean Shame, Male Tiefling Rogue 8
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 6000 sp. Fire opal (1000 gp). Blue star sapphire (1000 gp). Golden pearl (140 gp). Freshwater pearl (10 gp). Chrysoprase (50 gp).


Social Check DCs


Vanuath Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a pickaxe. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Vanuath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 10th year, his parents were killed by a illithids raid, leaving Vanuath alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Mentor, Enemies. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Vanuath Sibilans, Male Half-Elf Monk 15
Medium (4'11") Half-Elf, Lawful Evil (CR 15)
Armor Class 9
Hit Points 78 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Arcana +8, Insight +8
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Giant
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Orryn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tan shirt with thin brown vertical stripes and white pants. He has a long red beard with little hanging trinkets. He has a dull look in his blue eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. Orryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. He worked as a nervous Layabout and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Flaws: Antagonistic, Hedonist. Bonds: Nature, Job, Enemies. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Orryn Gummen, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)11 (+0) 16 (+3)16 (+3)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Tiger eye turquoise (9 gp). Peridot (30 gp). Rhodochrosite (9 gp). Hematite (9 gp). 1 Magnifying glass. 1 Superior lock. 1 Average lock. 1 Disguise kit.


Social Check DCs


Dagger Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a brown tunic with white highlights, and long violet pants that bunch up around his shoes. He wears a Stetson hat to hide his balding. He has several tiny amethyst earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. In his 12th year, his parents were killed by a illithids raid, leaving Dagger alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Family, Enemies, Criminal record. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Dagger Prim Posies, Male Tabaxi Ranger 5
Medium (6'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Violet garnet (1000 gp). 1 Breastplate. 1 Masterwork Light wooden shield. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Galiena Norton, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She is portly but not overly obese. With bright auburn hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She has a crush on the local Dilettante; and she's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Galiena Norton, Female Human Cleric 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs

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