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NPC Generator

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Advanced [show]


Siffress Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has black hair. Her face is covered beneath a completely black helmet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is used to getting what she wants. In part because she is a meticulous planner.

History: Siffress was born the youngest of three triplets. She was an apprentice working in her mother's forge. Due to her spouse's obsession with being a Sage they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Professionalism. Bonds: Rich, Job, Family, Religious. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Siffress Garrick, Female Gnome Rogue 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. White pearl (100 gp). White opal (500 gp).


Social Check DCs


Nutae Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in blue turtlenecks beneath a pastel coat with blue slacks. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He has a dull look in his blue eyes.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He struck the Healer job and began his own company from there.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Nutae Rothenel, Male Elf Wizard 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Karash Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and white handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Karash was raised in a hard working conservative environment. Cursed with unlife at a very young age, Karash has worked very hard to control his curse. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Flaws: Shy, Disease. Bonds: Adventurer, Job, Family. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Karash Halsey, Male Half-Orc Monk 5
Medium (6'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)6 (-2) 9 (-1)8 (-1)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to hide her balding. Her green eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a Interpreter, her father struggled to pay the bills. Her childhood dream was to be a Interpreter, but she was a colossal failure. She ran away from her former home and has been making her living as a Weaver for the past few years.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Slave, Poor, Job. Occupation: Weaver

Voice: American accent

Attributes [hide]

Emerald Of World, Female Tabaxi Warlock 8
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 9 (-1)18 (+4)
Skills History +6, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1400 gp. Peridot (70 gp). Red spinel (40 gp). Alexandrite (500 gp).


Social Check DCs


Diesa Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a brown suit, black shirt, and green tie, and sports empty pouches on her belt. She keeps her black hair in a flapper bob. Her brown eyes are passionate and lively.

Personality: She acts crazy and hedonistic. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.

History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and to be a body guard again

Ideals: Persistence. Flaws: Hedonist. Bonds: Military, Job, Rich. Occupation: Navigator

Voice: German accent

Attributes [hide]

Diesa Rumnaheim, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 190 gp. 1 Chain shirt.


Social Check DCs


Breena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Breena Folkor, Female Gnome Aristocrat 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Jasper (70 gp).


Social Check DCs


Trail Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a robe, a symbol of the sun god around her neck, and a sickle on her belt. Her beige fur is singed and shortened. Her amber eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Expert school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Trail Wing, Female Tabaxi Expert 1
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. Amber (160 gp).


Social Check DCs

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