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NPC Generator

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Advanced [show]


Duvamil Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears tan cloth garments or leather armor. Her auburn hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. When she's not drinking or sleeping the drinks off, she's doing music.

History: Duvamil was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's looking for her big break.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Duvamil Sympony, Female Gnome Fighter 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 23000 sp. Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Nordak Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears rags and sports a simple walking cane. He has wavy red hair. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is terrified, and will act out of fear; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Adventurer, Slave, Criminal record. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Nordak Burrowfound, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 290 gp. Blue quartz (9 gp). White pearl (40 gp). 1 Masterwork Musical instrument.


Social Check DCs


Crampernap Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. He wears a colorful flower in his silver hair. His gray eyes have a joyful gleam in them most of the time.

Personality: This man loves poetry and to teach people poetry more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and to find somewhere to settle down

Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Crampernap Fiddlefen, Male Gnome Commoner 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Terran, Giant
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bardryn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. Her hair is always cut to a buzz. This green eyed westerner is not easily forgotten.

Personality: She can speak with the recently deceased. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a desert tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Fighting, Gifted, Philantrophist. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Bardryn Torunn, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)7 (-2) 11 (+0)11 (+0)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Naill Raethran, Male Elf [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he wears a tan armored body suit, with a simple blue line shooting up and back down. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: He is mildly Elf supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: Gifted from a young age, Naill studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Pacifist, Gifted. Flaws: Ugly, Racist. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Naill Raethran, Male Elf Wizard 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Ahinar Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is also unnaturally pale. She has a very tight haircut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has always had a great fascination with Halfling culture. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east her family was never financially stable. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She got away from her former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Philantrophist. Flaws: Ugly, Addict, Racist. Bonds: Poor. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Ahinar Withrethin, Female Elf Paladin 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 8 (-1)11 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp.


Social Check DCs


Windy Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her beige fur is knotted and matted. Her eyes, though not visible through her cowl, are amber.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is frequently practicing swordplay.

History: She was raised by priests from a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Her religion dominates her actions; and several ex partners dislike her way of doing things and want revenge

Bonds: Enemies, Military, Religious, Mentor. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Windy Candle, Female Tabaxi Barbarian 3
Medium (5'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2100 sp.


Social Check DCs

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