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NPC Generator

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Ozyman Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears a red collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a bow. His head has been shaved. His violet eyes are slightly larger than normal.

Personality: He has always had a great fascination with Half-Orc culture. He is a ruthless business man, a trait he acquired from his mother.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Ozyman Brushgather, Male Halfling Warlock 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 12 (+1)18 (+4)
Skills Athletics +3, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is typically in his Junk Dealer uniform. His blonde hair is kept up in a ponytail inside a feathered hat. His brown eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Junk Dealer job and began his own company from there.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Professionalism. Bonds: Job, Nature, Attractive. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Fargrim Eversharp, Male Dwarf Bard 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 93 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)14 (+2) 9 (-1)14 (+2)
Skills Athletics +7, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 1000 gp. Star rose quartz (40 gp). Blue star sapphire (1100 gp). Violet garnet (1200 gp). Brown-green garnet (80 gp). Silver pearl (80 gp). Eye agate (6 gp). Rich purple corundum (1100 gp). Freshwater pearl (6 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, white cloak. His silver hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Weaver profession.

History: He was raised in a forest tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and expand his business

Ideals: Athletic. Flaws: Hedonist, PTSD. Bonds: Job, Nature, Has a crush. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Tûmûg Camden, Male Half-Orc Commoner 17
Medium (6'0") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 46 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +8, Deception +6
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1

Possessions: 7000 gp. Golden yellow topaz (1200 gp). Malachite (9 gp). Hematite (9 gp). Silver pearl (160 gp). Coral (160 gp). Freshwater pearl (9 gp). Pink pearl (160 gp). Lapis lazuli (9 gp). Zircon (50 gp). Golden pearl (160 gp). Chrysoprase (50 gp). Smoky quartz (50 gp). Golden pearl (160 gp). Hematite (9 gp). Chalcedony (50 gp). Violet garnet (1200 gp). Citrine (50 gp). Coral (160 gp). Rhodochrosite (9 gp). White pearl (160 gp). Amethyst (160 gp). Rhodochrosite (9 gp). Obsidian (9 gp). Peridot (50 gp). Deep blue spinel (1200 gp). Emerald (1500 gp). Emerald (1500 gp).


Social Check DCs


Adelard Beverly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He wears a wide-brimmed hat to cover his moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bather mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Racist, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Beverly, Male Human Bard 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hupe Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has white hair. His blue unseeing eyes seem to look past you.

Personality: Hupe speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Blacksmith business at a young age. He helped his mother out around the business and became quite the natural. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Entrepeneur, Impeccable, Fighting. Flaws: Disease. Bonds: Job. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Hupe Leagallow, Male Halfling Ranger 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Barbena Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a card on it. She has white hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Eccentric and domineering, Barbena will drive conversation. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born on a small isolated farm. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and wants to work out more often

Ideals: Extrovert, Logical. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Barbena Loderr, Female Dwarf Rogue 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp. Jasper (80 gp).


Social Check DCs


Jo Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she tends to wear a red poncho over her likewise colored trousers and shirt. Her silver hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: She speaks before she thinks and is too direct. She is harsh and unforgiving.

History: She was born in a small island village. Through the years after Jo was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Jo's father didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of her brother; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive, Antagonistic. Bonds: Nature, Family. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Jo Wildcloak, Female Halfling Fighter 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)4 (-3) 7 (-2)11 (+0)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 8
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp.


Social Check DCs

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