Yurgunn Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is chestnut and very short. Her eyes, though not visible through her cowl, are amber.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Animals are drawn to her, and she is able to talk to them.
History: Yurgunn was raised in a hard working conservative environment. A gifted student she started as a Hunter, but she got bored and became a Soapmaker. She then took over the family business and is one of the better Soapmaker for hire.
Motivation: Balancing her hectic life and new Soapmaker responsibilities is difficult; and wants to open a new tavern
Ideals: Optimist, Gifted, Logical. Bonds: Attractive, Job. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Chalcedony (80 gp).
Mardnab Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy chestnut hair. Her face is covered beneath a completely black helmet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a Brewer, her mother struggled to pay the bills. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Ideals: Impeccable, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 11)
Armor Class 11
Hit Points 76 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2600 gp. Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). Aquamarine (400 gp). Malachite (9 gp). Malachite (9 gp). Jacinth (7000 gp). 1 Minor magic item. 1 Minor magic item.
Hugh Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, violet cloak. He has a golden handlebar mustache and slicked back golden hair. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Shy. Bonds: Nature, Job. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2000 cp.
Edge Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered greataxe and tarnished dagger as well. His cinnamon fur is lengthy and is close to two feet long. His eyes are a pleasant blue.
Personality: Edge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Fighting, Extrovert. Bonds: Rich, Family, Nature. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1 Alchemist’s fire. 5 Acid flasks. 2 Holy water.
Baern Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Scribe profession.
History: He was born in a small desert village. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Melee.
Lubash Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple black robe with red stripes complete with hood. His auburn hair is unkempt and raggedy. He wears a mask on his face.
Personality: Lubash is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.
History: Gifted from a young age, Lubash studied abroad. His father was a soldier and died while he was still young. Lubash was left his father's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 21 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Maynild Petrie, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a yellow suit. She carries with her a set of sais on her belt, each one with a opal on the hilt. Her golden hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a wizard, Maynild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 11th year, her parents were killed by a drow raid, leaving Maynild alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved; and revenge
Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, Mentor. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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