Lone Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His yellow fur is knotted and matted. His yellow eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Druidic, Ignan, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 2000 gp. Lapis lazuli (4 gp). Rhodochrosite (4 gp). Violet garnet (500 gp). Coral (70 gp). 1 Minor magic item.
Heather Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing a long, yellow cloak. Her silver hair is thinning but still full. Her green eyes have a joyful gleam in them most of the time.
Personality: Heather is depressed about a lot of things. She tends to be a nihilist. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her father was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has drifted from career to career and currently works as a Glassblower.
Motivation: Wants her loneliness to end; and balancing her hectic life and new glassblower responsibilities is difficult
Ideals: Justice. Flaws: Depressed. Bonds: Military, Job, Has a crush. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Engong Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who typically wears black cloth garments or leather armor, she is not a threatening figure. Her silver hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are blue.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When she's not drinking or sleeping the drinks off, she's doing painting.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Engong took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many gnolls want her driven away; and to find somewhere to settle down
Ideals: Artistic, Gifted, Logical. Flaws: Mundane. Bonds: Enemies. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. Deep blue spinel (300 gp).
Maynild Remington, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant violet.
Personality: Maynild wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.
History: Sold as a small child to a slaver, Maynild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the west; and she's looking for her big break
Ideals: Disciplined, Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp. Brass mug with jade inlays (200 gp).
Theren Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a very tight haircut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He takes great joy in being the best Painter in town.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. A gifted student he started as a Mayor, but he got bored and became a Painter. He inherited the family business which he has now maintained for 13 years.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and a deep hatred of orcs
Ideals: Justice. Flaws: Addict. Bonds: Job, Religious, Enemies. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Alchemist’s fire. 3 Antitoxin.
Anthony Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long golden hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Mortician, Anthony learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and he desires power and/or immortality
Ideals: Optimist. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Isabella Winthrop, Female Human [Permalink]
Personal [hide]
Description: She wears just a grey suit. She is physically well-built. She has a very tight haircut. She has a dull look in her hazel eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Isabella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Isabella decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture
Ideals: Joker, Justice. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 4000 cp. White pearl (90 gp).
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