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NPC Generator

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Advanced [show]


Wiggens Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His black hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Half-Elven culture. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Logical. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Wiggens Turen, Male Gnome Fighter 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 78 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Animal Handling +5, Investigation +8
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp.


Social Check DCs


Sun In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. She wears a deerstalker hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a pair of adventurers, Sun grew up listening to her mother's many stories. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Meet up once more with her childhood friend.

Flaws: Addict. Bonds: Rich, Criminal record, Adventurer, Family. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Sun In the Morning, Female Tabaxi Druid 2
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 110 gp.


Social Check DCs


Anne Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her brown hair is matted, messy, and big. She wears large thick round spectacles.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Ugly, Racist. Bonds: Has a crush, Religious, Enemies. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Anne Stonebridge, Female Halfling Ranger 7
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Coral (150 gp).


Social Check DCs


Emerald Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern woman wears a worn and beaten armor. Her fur is short and lavender. She has amber eyes.

Personality: She loves telling others what to do and how they should feel about things. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Emerald Of Spirit, Female Tabaxi Bard 6
Medium (5'0") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Carnelian (80 gp). Brown-green garnet (120 gp). 1 Minor magic item.


Social Check DCs


Agatha Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a violet costume with the symbols of the four houses of cards on her torso. She is bald on top and has large chestnut tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.

Personality: She dislikes all the random violence that takes place in the west. She also has developed a complete distrust of the Guard profession.

History: Born to a pair of adventurers, Agatha grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Carpenter.

Motivation: Further expansion of business.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Agatha Eathalena, Female Half-Elf Adept 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ohr Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a worn and beaten armor. He wears his golden hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Ohr grew up listening to his mother's many stories. Through the years after Ohr was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ohr's mother didn't care for him much, and the feeling was mutual. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and to protect his home

Flaws: Antagonistic, Disease. Bonds: Military, Adventurer, Guardian. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Ohr Gracey, Male Half-Orc Wizard 1
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Rosalind Wesley, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear ponchos typically of a light brown in addition to tight pants. She has red hair. Her hazel unseeing eyes seem to look past you.

Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Rosalind was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was taken from her home at a very young age. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Slave. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Rosalind Wesley, Female Human Ranger 7
Medium (6'1") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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