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NPC Generator

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Advanced [show]


Yevelda Holton, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is physically well-built. She has wavy golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. Yevelda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and wants to raise her children well

Flaws: Addict. Bonds: Family, Nature, Military. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Yevelda Holton, Female Half-Orc Druid 3
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Valanthe Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears silk and lounges about seductively. She has styled her auburn hair well, parting it to the right. Her eyes, though not visible through her cowl, are gray.

Personality: Valanthe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a very good compulsive liar and kleptomaniac.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sailor arts, while her father instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A rival would like her out of the picture.

Ideals: Artistic, Athletic. Bonds: Attractive, Criminal record, Rich. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Valanthe Goltorah, Female Elf Rogue 13
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +4, Stealth +9
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5

Possessions: 2000 gp. Alexandrite (200 gp). Moss agate (5 gp). Black pearl (200 gp). Jasper (40 gp). Chrysoprase (40 gp). Tiger eye turquoise (5 gp). Fiery yellow corundum (1500 gp). Amethyst (70 gp). Aquamarine (200 gp). Blue quartz (5 gp). Peridot (40 gp).


Social Check DCs


Namfoodle Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Stableman in town.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Insane, Mundane. Bonds: Job, Rich. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Namfoodle Timbers, Male Gnome Paladin 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 13 (+1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He prefers to wear flannel. He has a hunchback. His brown hair is knotted and matted. His blue eyes peer out from beneath his Stetson brown hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Ideals: Disciplined, Persistence, Entrepeneur. Flaws: Ugly, Racist. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Godfrey Mitchell, Male Human Warrior 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Patrick Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His hair is cut close to his head. His thin eyebrows rest above his beady hazel eyes.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He also hits on men, regardless of circumstances.

History: Born in the east his family was never financially stable. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He loathes his own lifestyle; and wants a kiss

Flaws: Ugly, Depressed. Bonds: Has a crush, Poor, Nature. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Patrick Blackwood, Male Human Rogue 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Investigation +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 4000 cp. 1 Chain shirt.


Social Check DCs


Audhild Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a blue coat with grey slacks. She is bristling with hidden weapons, mostly shortspears and lances. Her feathered hat is riddled with cuts and holes. She has a tattooed face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Meet up once more with her childhood friend; and she has decided she is irredeemable

Flaws: Ugly. Bonds: Criminal record, Nature, Adventurer, Rich. Occupation: Actor

Voice: Whispers

Attributes [hide]

Audhild Loderr, Female Dwarf Monk 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Alvyn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear tan clothing when he does not wear armor. He has dyed his greying red hair a little too much giving a sharp red color. His skin is flawless and his amber eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Alvyn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Debt. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Alvyn Munggen, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)10 (+0) 15 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Brass mug with jade inlays (200 gp).


Social Check DCs

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