Sekhmet Rage, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears green painted combat armor at almost all times. Her white hair, when down, is lengthy. Her eyes are likewise black. Her teeth are yellowed and unaligned.
Personality: A deeply religious woman she believes everything happens for a reason. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her religion dominates her actions; and money/treasure
Ideals: Logical. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Yebe Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a blue tunic with green highlights, and long brown pants that bunch up around her shoes. Her hair is black and curly. This hazel eyed westerner is not easily forgotten.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Tailor, Yebe learned a great deal about her father's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 49 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2300 gp. Jeweled electrum ring (5000 gp). 1 Minor magic item.
Nala Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. Her rusty crest has been sun bleached extensively. Her eyes are a pleasant gold.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: The child of a Shepherd, who enjoyed hunting, Nala was taken on many hunting expeditions. Through the years after Nala was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Nala's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by orcs. Nala was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.
Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies, Mentor, Nature. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
Possessions: 250 gp.
Smoking Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. His long yellow fur is drawn into a two foot long braid. His amber eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 15)
Armor Class 9
Hit Points 57 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +8
Possessions: 300 pp. Deep green spinel (110 gp). Rock crystal (30 gp). Rhodochrosite (15 gp). Tourmaline (110 gp). Blue quartz (15 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ermina Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light violet in addition to tight pants. Her golden hair is matted, messy, and big. She wears a mask on her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: The child of southern immigrants she idolized her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her brother's freedom.
Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her brother
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Military, Family, Adventurer. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Amethyst (40 gp). Tourmaline (40 gp). Onyx (50 gp).
Sybil Badger, Female Human [Permalink]
Personal [hide]
Description: She wears a grey tunic with green highlights, and long violet pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. She is bald on top and has large red tufts of hair around her ears. Her eyes are a pleasant hazel.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She works hard and plays hard.
History: She was born a particularly ugly child, much to the horror of her parents. Like her mother and her sister before her, after school she went straight into learning to become a Farmer. Recently the stress of being a Farmer has made it difficult for her to sleep.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Impeccable. Flaws: Ugly, Hedonist, Insomniac. Bonds: Job, Debt. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 3000 cp. Red garnet (130 gp).
Corkitron Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Animal Trainer. His blonde hair is cut jaggedly and amateurishly. His eyes are a pleasant green.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the north, but his parents moved at a very young age to the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Gifted, Optimist. Bonds: Job, Immigrant, Has a crush. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp. Fiery yellow corundum (600 gp). 1 Minor magic item.
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