Mishann Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortspear, but if one is not available she will default to her scythe. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her gold crest is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise red.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Mishann was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She inherited the family business which she has now maintained for 14 years.
Motivation: A strong sense of loyalty to Elven people.
Flaws: Antagonistic, Forgetful, Racist. Bonds: Job. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Barendd Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Carter does, he is not a threatening figure. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in a small plains village. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 9 years.
Motivation: He is compelled to act according to his religious beliefs; and seeks redemption
Flaws: Insane. Bonds: Job, Criminal record, Nature, Religious. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 2 Thunderstones.
Pog Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy tan suit. His hair is chestnut and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Animal Trainer, who enjoyed hunting, Pog was taken on many hunting expeditions. He married young, but lost his spouse to orcs. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Mundane, Depressed. Bonds: Attractive, Nature, Enemies. Occupation: Sculptor
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 sp.
Nordak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears just a grey suit. His tied-back hair is chestnut. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the north. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.
Motivation: Someone believes him a fraud.
Flaws: Shy. Bonds: Poor, Enemies, Immigrant, Religious. Occupation: Laborer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Mormo Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his greataxe. His hair is chestnut and very short. His eyes are white and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Mormo grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence, Joker. Bonds: Adventurer. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Elven, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1000 sp. Alexandrite (200 gp). Malachite (8 gp). Deep green spinel (40 gp). Moonstone (40 gp).
Kairon Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His hair is silver and curly. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Crown-heir like his father before him.
Motivation: He would like to get married and retire; and to be a bellfounder again
Flaws: Antagonistic. Bonds: Criminal record, Job, Has a crush. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 17)
Armor Class 10
Hit Points 54 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Terran
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1100 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Orsik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Brewer. His hair is long and white with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Brewer, Orsik learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Job, Enemies, Family. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp.
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