Hillanot Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her crest is green and very short. Her fierce red eyes like to dwell on things.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She believes the world needs to unite to get rid of giants once and for all.
History: Hillanot was born with her mother's beautiful face. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She got away from her former life and has fallen to alcoholism.
Motivation: She has a crush on the local Assassin; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Addict. Bonds: Attractive, Enemies, Has a crush. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
Possessions: 10000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thava Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fitting clothing which further accentuates her frame. She wears a small hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her old friends
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Poor, Slave, Adventurer. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp. Eye agate (11 gp). Black star sapphire (500 gp). Lapis lazuli (11 gp). Moss agate (11 gp). Chalcedony (20 gp).
Bertram High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. With a patchy blonde beard and wild blonde hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To be a Roofer again; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 9
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 3000 sp.
Ahrim Fear, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and brown. He has several tiny opal earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.
History: Sold as a small child to a slaver, Ahrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Entrepeneur, Artistic. Bonds: Rich, Religious, Mentor. Occupation: Bookbinder
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4
Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).
Morkral Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin white vertical stripes and blue pants. He keeps his auburn hair in a pixie cut. His green unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Morkral was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. During his travels, Morkral and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Morkral discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Morkral fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's repulsed by the PC.
Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
Possessions: Lapis lazuli (7 gp). 1 Good lock.
Berrian Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dark leathers with embroidery. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Bricklayer, his father struggled to pay the bills. A gifted student he started as a Bricklayer, but he got bored and became a Roofer. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: To reunite with his absent father; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Disease. Bonds: Job, Poor, Family. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 6 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Sekhmet Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a green cloak and cross-gartered yellow stockings. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are likewise white. Her teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by brigands. Sekhmet was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She feels kind of lost in life.
Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!