Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is beige and curly. His thin eyebrows rest above his beady copper eyes.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 90 pp. Iolite (40 gp). Banded agate (4 gp). Blue star sapphire (1600 gp). Fire opal (1600 gp). Iolite (40 gp). Golden pearl (80 gp). Sardonyx (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Rael Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His half smiles and blue eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Rock crystal (40 gp). 1 Masterwork studded leather. 1 Banded mail.
Panana Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has black hair. She is baby faced.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She got into the Sculptor business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Panana never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Racist. Bonds: Attractive, Adventurer, Job, In love, Criminal record. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2500 sp.
Roland Altham, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. His silver hair is braided into rings. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.
History: Roland was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Roland was left his mother's suit of armor and trained in its use and care. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Military. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 6 (-2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1300 sp.
Virra Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She has a large tan mantle and cape that has been intricately interwoven into her white robe. Her moppish chestnut hair is in a traditional bowl cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 17th year, her parents were killed by a illithids raid, leaving Virra alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge; and many illithids want her driven away
Flaws: Ugly, Racist, Hedonist. Bonds: Poor, Enemies. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Everburning torch. 3 Holy water. 3 Antitoxin.
Arnold Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered green stockings, and carries scimitars. He sports a long white beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Fighting, Entrepeneur, Athletic. Flaws: Racist. Bonds: Adventurer. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Smoking Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel coat over a blue low-cut shirt, and a deerstalker hat upon his head. His brown fur is greasy and uncared for. His eyes are amber and beady.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1800 gp.
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