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NPC Generator

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Advanced [show]


Tana Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is braided into rings. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in a small forest village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She moves from town to town, unable to find a place to settle.

Motivation: To be a Unemployed again; and she's looking for her big break

Flaws: Cynical. Bonds: Adventurer, Nature, Immigrant, Job. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Tana Humplebumple, Female Gnome Ranger 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Agnes Bristol, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She has a moderate pudge and is not very fit. She has wavy chestnut hair. Her eyes are likewise gray.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: The child of a Baker, who enjoyed hunting, Agnes was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Agnes took refuge in the ruined castle and found the beat up mace and armor she uses now. She's since become an addict/alcoholic.

Motivation: To unite with her sister; and doesn't want to be a assassin and was forced into it by her family

Flaws: Secretive, Addict. Bonds: Religious, Nature, Family. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Agnes Bristol, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp. Carnelian (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Nagrette Wharton, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Actor does. She wears her silver hair down. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has achieved small success as a Actor.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Disease, Insane. Bonds: Job, Religious. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Nagrette Wharton, Female Half-Orc Commoner 7
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 15 (+2)16 (+3)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80000 cp. Peridot (80 gp). Obsidian (6 gp).


Social Check DCs


Ethereal Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. Her fur is brown and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: Always inclined to offer people food she seems plenty friendly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the north to a Spy, Ethereal learned a great deal about her father's area of expertise. Ethereal was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ethereal decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She inherited the family business which she has now maintained for 3 years.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Criminal record. Occupation: Spy

Voice: Stutters

Attributes [hide]

Ethereal Of Spirit, Female Tabaxi Sorcerer 7
Medium (5'11") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 15 (+2)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Olunt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is still thick. His brown eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: Olunt hails from a village terrorized by dire rats. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Greedy, Insane. Bonds: Attractive, Adventurer, Enemies. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Olunt Bloodkith, Male Dwarf Wizard 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 80 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 300 pp. 1 Minor magic item.


Social Check DCs


Beloril Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tight fitting brown shirt and pants. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a flapper bob. He has several tiny ruby earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Beloril does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence. Flaws: Depressed. Bonds: Slave, Rich, Military. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Beloril Steelfist, Male Dwarf Cleric 8
Medium (3'11") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1500 gp.


Social Check DCs


Guy Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is kept up in a ponytail inside a small hat. His hazel eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Sellsword business at a young age. He was taken from his home at a very young age. In the meantime he has taken over work as a Sellsword and occasionally as a mercenary.

Motivation: He has money and likes to spend it; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Job, Slave, Rich. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Guy Carlton, Male Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)8 (-1) 5 (-3)8 (-1)
Skills Medicine -1, Nature +1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs

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