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NPC Generator

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Advanced [show]


Tana Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this woman wears rags and sports a simple walking cane. She wears her red hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found.

Ideals: Opinionated, Entrepeneur. Flaws: Mundane. Bonds: Poor, Attractive, Family. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Tana Miggledy, Female Gnome Fighter 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Darrow Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is braided into rings. His eyes are likewise green.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Justice. Flaws: Hedonist, Racist. Bonds: Poor, Military. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Darrow Copperkettle, Male Halfling Bard 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 4000 sp.


Social Check DCs


Two Llamas Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Dilettante uniform. She keeps her red fur in a pixie cut. This amber eyed westerner is not easily forgotten.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a criminal king-pin and mafia family Her childhood dream was to be a Shepherd, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A rival would like her out of the picture.

Flaws: Greedy, Antagonistic. Bonds: Job, Criminal record. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Two Llamas Of Winter, Female Tabaxi Warlock 13
Medium (5'0") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 94 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 4000 gp. Silver ewer (70 gp). Solid gold idol (900 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Weld, Female Human [Permalink]

Personal [hide]

Description: Standing 4'7", this woman likes to wear ponchos typically of a light brown in addition to tight pants. She keeps her auburn hair in a pixie cut. Her eyes are hazel and catlike.

Personality: Aggressive, abrasive, and angry, Margery embodies much of what other species detest in the Humans. Margery enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a Cartwright, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Doesn't want to be a Crown-heir and was forced into it by her family; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Hedonist. Bonds: Poor, Job, Family. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Margery Weld, Female Human Paladin 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Nordak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a morningstar. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Dwarven culture. He is obsessed with finding treasure.

History: The child of southern immigrants he idolized his father. Nordak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Racist. Bonds: Adventurer, Immigrant, Rich. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Nordak Rakankrak, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 15 (+2)7 (-2)
Skills Athletics +1, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 330 gp.


Social Check DCs


Silvo Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" southern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he is greedy

Ideals: Professionalism. Flaws: Addict, Fearful. Bonds: Rich, Religious, Job. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Silvo Thorngage, Male Halfling Monk 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 16 (+3)8 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Moss agate (15 gp). Chalcedony (70 gp). Amber (120 gp). Chrysoprase (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Althaea Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a faded coat and loose pants complete with top hat. Her hair is short and red. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is afraid of women and trembles around them

History: She was born in the east, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Althaea took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to be a barkeep again

Flaws: Shy. Bonds: Poor, Job, Immigrant, Nature. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Althaea Caphaxath, Female Half-Elf Cleric 6
Medium (5'5") Half-Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 6 (-2)10 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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