Kallista Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear ponchos typically of a light black in addition to tight pants. She wears a small hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Kallista was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.
Motivation: Sabotage a competitor; and nothing but the best is good enough for her
Ideals: Athletic, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp. Coral (60 gp). Emerald (700 gp). Red spinel (60 gp).
Jacoba Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is wearing a long, violet, dusty cloak. Her whole body is exceptionally muscular. She wears her chestnut hair up in a very large beehive style do. Her eyes are a pleasant hazel.
Personality: She is witty, but her monotone delivery comes off as unnerving The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Joker, Logical. Bonds: Immigrant, Criminal record, Military, Job. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp. 1 Darkwood Shield.
Yvonne Wellington, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears bulky brown painted plate armor. Her blonde hair is kept up in a ponytail inside a top hat. She wears round tiny glasses practically rammed into her face.
Personality: She has a massive crush on the younger sibling of the Server who has hired her part-time. She is lazy and tries to find solutions quickly.
History: Born in the south her family was never financially stable. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to get laid.
Flaws: Ugly, Lazy. Bonds: Poor, Has a crush, Religious. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. Banded agate (4 gp). Deep blue spinel (800 gp). Red spinel (60 gp). Emerald (1200 gp).
Thamuz Glory, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His dark red hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thamuz took refuge in the old dungeon and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Bonds: Attractive, Military, Rich, Nature. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Just what you see.
Cloak Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy cinnamon fur. She is baby faced.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her druidic abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's repulsed by the PC; and retire the richest woman in the east
Ideals: Joker, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Auran, Gnome, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 120 pp. Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp).
Zedaar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.
Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Jeweler job and began his own company from there.
Motivation: To be a Weaver again.
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
Havilar Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her crest is black and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: The child of western immigrants she idolized her mother. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs; and she is greedy
Flaws: Terse. Bonds: Religious, Immigrant, Rich. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
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