Fonkin Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. He sports a flattop hair cut. He has a dull look in his green eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Religious. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp. Black pearl (1100 gp). Brown-green garnet (110 gp). Blue sapphire (900 gp). Blue star sapphire (900 gp).
Kyle Lindsay, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Hunter. His hair is red, silky, and of moderate length. He has several tiny ruby earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Hunter.
Motivation: Expand his business; and money/treasure
Flaws: Terse. Bonds: Job, Attractive, Rich, Nature. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Rurik Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized grey coat and is in decent physical shape. He has white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic. Bonds: Attractive, Slave, Religious. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 320 gp.
Jocelyn Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male very much looks the part of a Baker. He is tall, broad shouldered and powerfully built. His head has been shaved. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Baker and found it very stressful. He has worked as a Baker like his father before him.
Motivation: Many drow want him driven away.
Flaws: Ugly, Racist. Bonds: Job, Enemies, Immigrant. Occupation: Baker
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 117 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 900 pp. Peridot (60 gp). Red spinel (130 gp). Pink pearl (130 gp).
Rosalind Charlton, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. She is tall, broad shouldered and powerfully built. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her green unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Animals are drawn to her, and she is able to talk to them.
History: Sold as a small child to a slaver, Rosalind was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Disease. Bonds: Job, Mentor, Slave. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Five Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear brown pants and tee shirts. She wears her gray fur down. Her ears are large.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is frequently practicing swordplay.
History: She was born blind and as such lacked many opportunities for work. When Five reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Military. Occupation: Mercenary
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 300 gp.
Balam Quest, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To protect his home; and to clean up the streets
Ideals: Logical, Artistic. Flaws: Insane. Bonds: Guardian, Military. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp. Brass mug with jade inlays (300 gp).
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