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Advanced [show]


Ulblyn Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Military, Adventurer. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Ulblyn Goodearth, Male Halfling Monk 5
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. Carnelian (50 gp). Eye agate (9 gp). Moonstone (50 gp).


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 8 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.

Motivation: He wants to get laid; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Geoffrey Ainsworth, Male Human Expert 11
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2200 gp. Azurite (10 gp). Chrysoberyl (80 gp). Coral (80 gp). Deep blue spinel (900 gp). Hematite (10 gp). Blue sapphire (1500 gp). Tiger eye turquoise (10 gp). Red-brown spinel (80 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarak Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He wears a Stetson hat to cover his moderate length black hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Seamstress profession.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Artistic, Logical. Bonds: Attractive, Job, Rich. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Tarak Carlton, Male Half-Orc Ranger 17
Medium (6'9") Half-Orc, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 97 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +6, Athletics +9
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1400 pp. Black pearl (1100 gp). Obsidian (12 gp). Star ruby (1000 gp). Red garnet (150 gp). Black star sapphire (1000 gp). Star rose quartz (60 gp). Pink pearl (150 gp). Chrysoprase (60 gp). Red spinel (150 gp). Violet garnet (1100 gp). Alexandrite (1100 gp). Chalcedony (60 gp). Deep green spinel (150 gp). Deep green spinel (150 gp). Star ruby (1000 gp). Deep green spinel (150 gp). Blue star sapphire (1000 gp). Pink pearl (150 gp). Alexandrite (1100 gp). Deep green spinel (150 gp). Rhodochrosite (12 gp). Deep green spinel (150 gp). Tourmaline (150 gp). Red spinel (150 gp).


Social Check DCs


Shadow Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears skinny pants and wears a pastel and grey robe with the hood down, and is pretty ugly. Her red fur is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Shadow studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Justice, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Shadow Fang, Female Tabaxi Rogue 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 7 (-2)15 (+2)
Skills Deception +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Anakis Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing colorful clothing, dressed as a Ploughman. Her black hair is heavily combed to the right. Her eyes, though not visible through her cowl, are gold.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born a particularly ugly child, much to the horror of her parents. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and gnomish compassion

Ideals: Optimist, Philantrophist. Flaws: Ugly, Racist. Bonds: Family. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Anakis Clandestine, Female Tiefling Bard 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Aelar Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Assassin does. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the east, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aelar took refuge in the large cave and found the beat up rapier and armor he uses now. He has worked as a Assassin like his father before him.

Motivation: Expand his business.

Bonds: Job, Poor, Attractive, Immigrant, Nature. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Aelar Floshem, Male Half-Elf Warrior 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)18 (+4) 9 (-1)15 (+2)
Skills Nature +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Infernal, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pikar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: The child of a Blacksmith, who enjoyed hunting, Pikar was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature, Family. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Pikar High-hill, Male Halfling Barbarian 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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