Guy Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a yellow shirt with thin brown vertical stripes and black pants. His deerstalker hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the south his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Addict, Disease. Bonds: Poor, Criminal record. Occupation: Herbalist
Voice: Russian accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 19000 cp.
Claira Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She has wavy blonde hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She never swears and excessively uses polite adverbs when speaking. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. She ran away from her former home and has been making her living as a Seamstress for the past few years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 600 gp. 1 Half-Plate. 1 Full Plate. 1 Half-Plate. 1 Masterwork studded leather.
Suhnae Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He wears his hair in dreadlocks. His amber eyes peer out from beneath his top yellow hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Justice, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 13000 cp. Red spinel (60 gp). Azurite (12 gp). Sardonyx (20 gp). Jade (60 gp).
Melissa Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it, and sports empty pouches on her belt. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her violet unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Cursed with a spirit at a very young age, Melissa has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp.
Naivara Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. Her long chestnut hair is drawn into a two foot long braid. Her eyes are violet and catlike.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful slaver made her what she is. A gifted student she started as a Body Guard, but she got bored and became a Architect. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp.
Brakka Elton, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a white poncho over her likewise colored trousers and shirt. With wild blonde hair. Her blue eyes peer out from beneath her top white hat.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy and tries to find solutions quickly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her druidic abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Lazy. Bonds: Adventurer. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. Brown-green garnet (70 gp). Moss agate (8 gp).
Medrash Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He has styled his copper crest well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Born to a Stableman, his father struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
