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NPC Generator

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Advanced [show]


Shamil Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in an above average manner. Her brown hair is styled in orderly dreadlocks. Her hazel eyes dart from person to person.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a logical person and will generally grow upset if things defy logic and science.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, Nature. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Shamil Sympony, Female Gnome Wizard 3
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Rose (80 gp). Malachite (4 gp).


Social Check DCs


Anne Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her auburn hair is knotted and matted. Her gray eyes are slightly larger than normal.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Animals are drawn to her, and she is able to talk to them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: Sabotage a competitor; and expand her business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Anne Porridgepot, Female Halfling Aristocrat 7
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 31 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)6 (-2) 13 (+1)14 (+2)
Skills Animal Handling +4, History +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mardnab Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). She has slicked back silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She acts crazy and hedonistic. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in a small forest village. After coming to the age of reason, Mardnab took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Nature. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mardnab Quillsharpener, Female Gnome Monk 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 7 (-2)8 (-1)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thar Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Blacksmith in town.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Insomniac, Shy. Bonds: Poor, Job, Mentor. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thar Hadley, Male Half-Orc Fighter 1
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)6 (-2) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Xanaphia Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a blue coat over a brown low-cut shirt, and a top hat upon her head. She wears her brown hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the south to a Guard, Xanaphia learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Guard. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Xanaphia Wasanthi, Female Elf Adept 12
Medium (4'8") Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 35 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)11 (+0) 7 (-2)16 (+3)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Blue quartz (12 gp). Aquamarine (900 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (900 gp). Moss agate (12 gp). Clear bright green emerald (2000 gp). Moonstone (60 gp). Obsidian (12 gp). Golden pearl (110 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chaedi Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears violet trousers with green and pastel striped suspenders. She wears various colorful collared shirts. Her hair is always cut to a buzz. Her eyes are likewise hazel.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a very good compulsive liar and kleptomaniac.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by orcs. Chaedi was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Wants her loneliness to end; and seeks redemption

Ideals: Optimist. Bonds: Criminal record, Mentor, Enemies, Has a crush. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Chaedi Horner, Female Half-Elf Rogue 6
Medium (5'5") Half-Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Athletics +7, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp. Black star sapphire (1400 gp).


Social Check DCs


Alexandre Graham, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze, and sports empty pouches on his belt. He has moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 7 years later his spouse died after the birth of his son. Heartbroken, Alexandre never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic, Addict. Bonds: Rich, Mentor, In love. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Alexandre Graham, Male Human Ranger 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)7 (-2) 14 (+2)8 (-1)
Skills Religion +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs

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