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NPC Generator

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Advanced [show]


Yurk Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his nunchaku always slung over his shoulder. With a patchy white beard and wild white hair. He wears an eyepatch.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Yurk Milton, Male Half-Orc Barbarian 3
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 17 (+3)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Whurbin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His black hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Whurbin hails from a village terrorized by gnolls. In his 11th year, his parents were killed by a gnolls raid, leaving Whurbin alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker. Flaws: Shy. Bonds: Enemies, Immigrant, Debt. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Whurbin Bigtoe, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +1, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 350 gp.


Social Check DCs


Gimurt Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His black hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the east, certain he would find work there.

Motivation: He wants revenge against gnolls; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Gimurt Broodfist, Male Dwarf Expert 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)8 (-1) 8 (-1)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Uzza Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern woman is typically in her Banker uniform. Her long white hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady gold eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Banker job now, and dutifully fulfills any obligations she has.

Motivation: To be a Servant again.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Uzza Scorn, Female Tiefling Fighter 10
Medium (5'10") Tiefling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp. Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1800 gp). Black velvet mask with numerous citrines (180 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fitting clothing which further accentuates her frame. She has dyed her greying golden hair a little too much giving a sharp golden color. Her violet unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and she uses money and sex appeal to get what she needs

Ideals: Justice. Flaws: Disease, Insane. Bonds: Attractive, Family, Rich. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Helja Goblinbane, Female Dwarf Adept 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 14 (+2)6 (-2)
Skills Performance +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp.


Social Check DCs


Aramil Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His broad hat is riddled with cuts and holes. He has hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Tanner and found it very stressful. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, In love, Job, Military. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Aramil Yaeldrin, Male Elf Wizard 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)7 (-2) 10 (+0)6 (-2)
Skills Perception +2, Performance +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp. Tourmaline (60 gp).


Social Check DCs


Nimble In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is renowned for her bright brown dresses and hats. Her white fur, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is almost excessively polite to everyone, even when angry. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Nimble grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: Her religion dominates her actions; and many gnolls want her driven away

Flaws: Insane, Shy, Disease. Bonds: Religious, Adventurer, Enemies. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Nimble In the Wind, Female Tabaxi Cleric 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 84 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Nature +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: Peridot (30 gp). Peridot (30 gp). Smoky quartz (30 gp). Rock crystal (30 gp). Jade (100 gp).


Social Check DCs

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