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NPC Generator

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Advanced [show]


Srorthen Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt with thin red vertical stripes and tan pants. His rusty crest is singed and shortened. His red eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his father.

History: Srorthen was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He then took over the family business and is one of the better Brewer for hire.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Srorthen Baharoosh, Male Dragonborn Bard 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Cloth of gold vestments (170 gp).


Social Check DCs


Aramil Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. Beneath his clothing is a huge mess of scar tissue. His black hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He has worked as a Shipwright like his mother before him.

Motivation: To be a Locksmith again; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Slave, Job, Mentor. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Aramil Ostoroth, Male Elf Expert 13
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +6

Possessions: 4000 gp. Rose (70 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Peridot (70 gp). Blue quartz (12 gp). Coral (120 gp). Onyx (70 gp). 1 Medium magic item.


Social Check DCs


Lûgnak Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. He is bald on top and has large red tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Ugly, Shy, Impulsive. Bonds: Slave, Family. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Lûgnak Budd, Male Half-Orc Monk 2
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Celestial, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 250 gp.


Social Check DCs


Guy Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is smooth and relatively long. His brown eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic, Joker, Artistic. Flaws: Ugly, Shy. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Wellington, Male Human Cleric 10
Medium (5'7") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 31 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 900 gp. Bloodstone (30 gp). Tiger eye turquoise (8 gp). Violet garnet (400 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Violet garnet (400 gp).


Social Check DCs


Melech Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Stableman. His long black hair is drawn into a two foot long braid. His eyes are likewise black. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Melech was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Insane, Antagonistic, Fearful. Bonds: Attractive. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Melech Bitter, Male Tiefling Sorcerer 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 8000 sp.


Social Check DCs


Trym Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a custom-built plate barding that's adorned with red lining and desert motifs and is in decent physical shape. Her blonde hair is braided into rings. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. She is harsh and unforgiving.

History: Trym lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Money/treasure; and marry her brother to traveling adventurers

Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Trym Fastfoot, Female Halfling Sorcerer 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Dwarven, Giant
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: Lapis lazuli (7 gp). Citrine (20 gp).


Social Check DCs


Adelaide Blakely, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. Her tied-back hair is red. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She has a minor phobia of water and hates getting wet.

History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Racist, Fearful. Bonds: Rich, Immigrant, Attractive, Criminal record. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Adelaide Blakely, Female Human Ranger 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp.


Social Check DCs

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