Bharash Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man tends to wear a large green jacket. His crest is black and very short. He has red eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has been saving his money to try and buy his sister's freedom.
Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a banker and was forced into it by his family
Ideals: Athletic, Joker, Impeccable. Flaws: Racist. Bonds: Family, Religious. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Eye agate (7 gp). Violet garnet (600 gp). Rose (30 gp).
Darrak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, grey shirt, and tan tie. He keeps his long brown hair kept up in a rat tail. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Insomniac, Disease. Bonds: Job. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 55 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 4000 gp. Rock crystal (20 gp). Amber (110 gp). Carnelian (20 gp). Sardonyx (20 gp). Chrysoprase (20 gp). Fire opal (400 gp). Golden yellow topaz (1500 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Burton, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a colorful flower in her auburn hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Guardian, Adventurer, Rich. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 160 pp. Malachite (9 gp).
Emeny Barney, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she has the majority of her body covered in plate. She has moderate length black hair. Her gray unseeing eyes seem to look past you.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a brothel owner, Emeny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Emeny was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Emeny's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Marry her sister to traveling adventurers; and to unite with her sister
Flaws: Disease, Antagonistic. Bonds: Family, Mentor. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
Vola Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a minor phobia of water and hates getting wet.
History: A powerful slaver made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Fisher. She's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 2000 sp.
Rose Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.
Motivation: Her religion dominates her actions.
Ideals: Philantrophist, Logical. Bonds: Attractive, Religious, Slave. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp.
Gadreel Bright, Female Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern woman wears a black cloak and cross-gartered white stockings. Her hair is dark red, silky, and of moderate length. Her black eyes are slightly larger than normal.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Gadreel was born the youngest of three triplets. Gadreel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.
Motivation: Wants to work out more often; and regain custody of her daughter
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Family, Nature. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp.
Shout outs: Stacey, mike richard, HilloDark, Brian Tanner, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
