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NPC Generator

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Advanced [show]


Peter Harlan, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Nature. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Peter Harlan, Male Human Sorcerer 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Carnelian (70 gp).


Social Check DCs


Rangrim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, marred by teas. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy. Bonds: Criminal record, Military, Adventurer. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Rangrim Thrahak, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Merihim Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a tight fitting green shirt and pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has styled his blue hair well, parting it to the right. He has silver eyes and a green hat with a red feather.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: The child of a Courier, who enjoyed hunting, Merihim was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Gifted. Bonds: Rich, Adventurer, Nature, Job. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Merihim Madness, Male Tiefling Wizard 2
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 280 gp.


Social Check DCs


Tree Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft violet waves gently in the breeze. Her fur is yellow, silky, and of moderate length. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of herself, she believes she is the best Slave Trader born in the past three hundred years. A true patriot, Tree would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in a small village she learned the ways of the warrior from her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is greedy; and she is unsatisfied with her job

Ideals: Fighting. Bonds: Rich, Attractive, Job, Military. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Tree Thunder, Female Tabaxi Aristocrat 3
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 5 (-3)8 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloak Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of pickaxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears a small hat to cover her moderate length cinnamon fur. Her ears are large.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a minor phobia of water and hates getting wet.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Cloak Of Shadows, Female Tabaxi Bard 9
Medium (5'11") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 25 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1300 gp. Bloodstone (70 gp). Jet (80 gp). Black pearl (1400 gp). Moss agate (5 gp). Jasper (70 gp). Azurite (5 gp). Golden yellow topaz (1400 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.

History: Born in the east his family was never financially stable. Reirak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reirak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined. Bonds: Attractive, Has a crush, Poor, Criminal record. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Reirak Durthane, Male Dwarf Druid 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 9 (-1)6 (-2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Smokesticks.


Social Check DCs


Elizabeth Hackney, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bald on top and has large white tufts of hair around her ears. Her ears are large.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Elizabeth hails from a village terrorized by orcs. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military, Enemies. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Elizabeth Hackney, Female Human Warrior 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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