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NPC Generator

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Advanced [show]


Smoking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them, and a wedding ring on her right hand. Her white fur is kept up in a ponytail inside a wide-brimmed hat. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She misses her home and complains about the freezing weather, even in summer.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Smoking was born on a far southern plains where she grew up under the tutelage of her father, an expert Guard. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Immigrant, Slave. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Smoking In the Wind, Female Tabaxi Expert 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 6 (-2)14 (+2)
Skills Performance +6
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Alexandrite (1300 gp).


Social Check DCs


Pogranix Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest is green and curly. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the west to a Sculptor, Pogranix learned a great deal about her father's area of expertise. Her first spouse was a Shepherd, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Sculptor job and began her own company from there.

Motivation: Find a way to reverse the transformation of her sister; and she's in love

Ideals: Disciplined. Bonds: Adventurer, Job, Family, Has a crush. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Pogranix Verthisathurgiesh, Female Dragonborn Rogue 4
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Blue quartz (7 gp). Chrysoberyl (160 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Willow Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is greying and her face has many wrinkles. She has violet eyes and a white hat with a black feather.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with her god.

History: Willow hails from a village terrorized by illithids. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After a long history of fighting, Willow and her spouse have recently divorced.

Motivation: Many illithids want her driven away; and she is greedy

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies, Rich. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Willow Tealeaf, Female Halfling Bard 3
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 900 sp.


Social Check DCs


Lone Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His black fur is still thick. His eyes, though not visible through his cowl, are green.

Personality: He is calm most of the time but flees social interaction. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Lone was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable.

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Criminal record, Family. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Lone Of Spirit, Male Tabaxi Cleric 7
Medium (6'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Jane Oakley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears a grey tunic with violet highlights, and long green pants that bunch up around her shoes. Her left leg appears badly burned and disfigured. Her chestnut hair is smooth and relatively long. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is terrified, and will act out of fear; and she's looking for her big break

Flaws: Disease, Fearful. Bonds: Adventurer, Mentor, Immigrant. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Jane Oakley, Female Human Warlock 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Modean Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His hair is red and very short. He has a dull look in his gold eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Mercenary business at a young age. When Modean reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Bonds: Poor, Family, Adventurer, Job, Military. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Modean Merit, Male Tiefling Commoner 8
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Trym Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is still thick. Her eyes are brown.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Barkeep, Trym learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Persistence. Bonds: Rich, Job, Adventurer, Debt. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Trym Nimblefingers, Female Halfling Rogue 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)9 (-1) 12 (+1)8 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. An abacus with copper, silver and gold markers (180 gp). Silver chalice with lapis lazuli gems (180 gp). Sapphire pendant on gold chain (1500 gp).


Social Check DCs

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