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Dynamic Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown clothing when he does not wear armor. His fur is cut close to his head. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he wants revenge against gnolls

Ideals: Gifted. Bonds: Immigrant, Criminal record, Family, Enemies. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Dynamic Treat, Male Tabaxi Commoner 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 74 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)11 (+0) 9 (-1)14 (+2)
Skills Deception +6, Insight +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. Tiger eye turquoise (4 gp). Rhodochrosite (4 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Thamior studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, In love, Family. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Thamior Amakiir, Male Elf Expert 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Alexandrite (800 gp).


Social Check DCs


Three Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His beige fur is drawn into a tight pony tail with a clover scrunchie. He has several tiny amber earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: Three hails from a village terrorized by illithids. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Fearful. Bonds: Rich, Enemies, Adventurer, Has a crush. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Three Paws, Male Tabaxi Aristocrat 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5

Possessions: 9000 sp.


Social Check DCs


Gnarsh Lester, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Rich, Attractive. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Gnarsh Lester, Male Half-Orc Aristocrat 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 11 (+0)7 (-2)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Brown-green garnet (40 gp).


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white fur down. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a island tribe. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life.

Flaws: Addict, Depressed. Bonds: Rich, Nature, Adventurer. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Tree Candle, Male Tabaxi Monk 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Everburning torch. 1 Everburning torch. 4 Alchemist’s fire. 2 Acid flasks.


Social Check DCs


Orla Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female is wearing colorful clothing, dressed as a Sage. She is tall, broad shouldered and powerfully built. Her hair, while still mostly golden, has prominent grey streaks. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Fearful. Bonds: Criminal record, In love, Family. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Orla Dunben, Female Gnome Druid 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Semyaza Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of luck around her neck, and a scythe on her belt. Her hair, while still mostly silver, has prominent grey streaks. Her red eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in scythe use. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls.

Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Semyaza Bedlam, Female Tiefling Bard 6
Medium (5'2") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 3 (-4)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 6
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp.


Social Check DCs

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