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NPC Generator

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Advanced [show]


Brottor Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light grey in addition to tight pants. His red hair is lengthy. This blue eyed southerner is not easily forgotten.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Joker, Persistence. Bonds: Job, Religious, Adventurer. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Brottor Bloodkith, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Just what you see.


Social Check DCs


Leaf Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a simple pastel robe with white stripes complete with hood. His fur is red, silky, and of moderate length. His skin is flawless and his amber eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Leaf studied abroad. His father took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Poor, Nature. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Leaf Paws, Male Tabaxi Ranger 4
Medium (6'7") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Coral (100 gp). Sard (70 gp).


Social Check DCs


Shautha Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a simple black robe with brown stripes complete with hood. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has a very tight haircut. Her eyes are likewise gray.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.

History: A powerful necromancer made her what she is. She dropped out of school before completing her studies. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is greedy.

Ideals: Disciplined, Logical. Bonds: Rich, Military, Mentor. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Shautha Kitchur, Female Half-Orc Sorcerer 5
Medium (4'10") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp. Eye agate (11 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp).


Social Check DCs


Vicky Ashton, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is bristling with hidden weapons, mostly greatswords and monstrous two handed axes. Her blonde hair is cut jaggedly and amateurishly. She has amber eyes and a brown hat with a tan feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She comes from a rich northern family. She was an athlete and attended two major summer competitions. She never won. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Disciplined, Athletic. Bonds: Criminal record, Adventurer, Rich. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Vicky Ashton, Female Human Commoner 10
Medium (5'1") Human, Lawful Evil (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +7, Animal Handling +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +6

Possessions: 12000 sp.


Social Check DCs


Ahinar Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She sports blue clothing, slightly heavier than average wear. She is portly but not overly obese. She keeps her long golden hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She snorts whenever she laughs or is feeling confident. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born into a rich family. A gifted student she started as a Apothecary, but she got bored and became a Body Guard. She has drifted from career to career and currently works as a Body Guard.

Motivation: Further expansion of business; and she desires power and/or immortality

Ideals: Logical. Bonds: Rich, Job, Adventurer. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Ahinar Qualanthri, Female Elf Monk 10
Medium (4'8") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Nature +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Dryden, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dark leathers with embroidery. She has a very tight haircut. Her eyes are likewise green.

Personality: She is happy with her job as a Weaver. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.

History: Williamina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She then took over the family business and is one of the better Weaver for hire.

Motivation: Regain custody of her daughter; and she'd like to take her coworkers down a peg

Ideals: Persistence. Bonds: Immigrant, Job, Poor, Family. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Williamina Dryden, Female Human Wizard 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 16 (+3)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Dain Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is white and very short. This blue eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: Dain lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Dain took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Bonds: Family, Job. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Dain Frostbeard, Male Dwarf Warlock 6
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 60 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 900 gp.


Social Check DCs

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