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Azaki Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Azaki was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Poor, Family. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Azaki Arnuanna, Male Elf Sorcerer 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2100 sp. Rock crystal (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Verna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is typically in her Tanner uniform. Her white hair is lengthy and is close to two feet long. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.

Motivation: Marry her sister to traveling adventurers; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Artistic. Flaws: Terse. Bonds: Job, Criminal record, Family. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Verna Underbough, Female Halfling Paladin 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. 2 Tanglefoot bags.


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Barendd isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's in love; and he wants to get laid

Ideals: Impeccable, Artistic. Bonds: Criminal record, Has a crush. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 6 (-2)11 (+0)
Skills Performance +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. He keeps his white hair in a pixie cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military, Family. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Drogo Iranapha, Male Half-Elf Barbarian 4
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 20 pp.


Social Check DCs


Shadow Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Courier. She is muscular with a powerful set of arms. Her fur is yellow, silky, and of moderate length. Her hazel eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, she has a hard time making friends. She does not trust anyone and sleeps with one eye open.

History: Shadow was born in the north. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Courier soon after.

Motivation: She is unsatisfied with her job.

Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Job, Attractive. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Shadow Of Wine, Female Tabaxi Adept 5
Medium (4'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Religion +4, Stealth +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 200 gp. Freshwater pearl (6 gp).


Social Check DCs


Flame Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. Her beige fur is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Flame would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of a Ploughman, who enjoyed hunting, Flame was taken on many hunting expeditions. Flame liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and she loathes her own lifestyle

Flaws: Ugly, Depressed. Bonds: Military, Nature, Family. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Flame Prim Posies, Female Tabaxi Bard 6
Medium (4'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 15
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 8 (-1)15 (+2) 10 (+0)16 (+3)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp.


Social Check DCs


Korinn Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly spears and pickaxes. She wears her white crest down. Her gold eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Korinn was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Korinn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker, Justice. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Korinn Beryntolthropal, Female Dragonborn Bard 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 gp.


Social Check DCs

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