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NPC Generator

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Advanced [show]


Tatyan Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blue crest is knotted and matted. Her eyes are likewise gold.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She now mingles about in high society.

Motivation: Someone believes her a fraud; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Philantrophist, Professionalism. Bonds: Rich, Adventurer, Enemies. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Tatyan Raghthroknaar, Female Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Silent Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear brown pants and tee shirts. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 3 years old his parents immigrated from the west. In his 13th year, his parents were killed by a gnolls raid, leaving Silent alone in the world. After a stint in an orphanage, he was adopted. He became a Blacksmith soon after.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, Rich, Immigrant, Enemies. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Silent Of Dragons, Male Tabaxi Bard 4
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)6 (-2) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Salasar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with small hat. His scarlet crest is thinning but still full. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Salasar was born in the west. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Assassin for hire.

Motivation: His religion dominates his actions; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Salasar Ophinshtalajiir, Male Dragonborn Warrior 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 8 (-1)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Don Atterton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Eccentric and domineering, Don will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Don was born in the south. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Persistence. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Don Atterton, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)5 (-3) 11 (+0)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Chalcedony (60 gp).


Social Check DCs


Williamina Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing the road beaten gear of a warrior. She keeps her long brown hair kept up in a rat tail. She has green eyes and a violet hat with a white feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Nature, Guardian. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Williamina Siannodel, Female Half-Elf Bard 1
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 600 sp. Brown-green garnet (70 gp).


Social Check DCs


Torgga Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her skin is fair and her fingers are delicate and long. Her black hair is matted, messy, and big. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She would like to get married and retire; and she's looking for her big break

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Nature, Immigrant. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Torgga Frostbeard, Female Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 230 gp. A small bag of saffron. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emmeline Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a grey armored body suit, with a simple black line shooting up and back down. She keeps her auburn hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Emmeline Marleigh, Female Human Wizard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp. 1 Banded mail.


Social Check DCs

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