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NPC Generator

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Advanced [show]


Ernest Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze, he is not a threatening figure. His white hair is braided into rings. His brown eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His family was turned out during the war. He and his family wandered north to less war torn lands. He inherited the family business which he has now maintained for 8 years.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Forgetful, Disease, PTSD. Bonds: Rich, Job. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Hayhurst, Male Human Warlock 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 100 gp. Red garnet (150 gp).


Social Check DCs


Bertram Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown shirt with thin blue vertical stripes and grey pants. He wears a colorful flower in his black hair. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Persistence. Bonds: Attractive, Military, Nature. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Bertram Ainsworth, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills History +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His fur, while still mostly white, has prominent grey streaks. His eyes are hazel.

Personality: Eccentric and domineering, Sun will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert, Philantrophist. Bonds: Mentor, Military. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Sun Shoe, Male Tabaxi Rogue 11
Medium (6'8") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 34 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Nature +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2800 gp. Lapis lazuli (7 gp). Deep blue spinel (600 gp). Malachite (7 gp). Banded agate (7 gp). Rose (50 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Lilith Gift, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly blue, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Lilith was born in the west. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Persistence. Flaws: PTSD. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Lilith Gift, Female Tiefling Aristocrat 7
Medium (5'10") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.


Social Check DCs


Ilanis Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears professional attire. Her golden hair is braided into rings. She has gleaming, smiling violet eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is harsh and unforgiving.

History: Born in the west her family was never financially stable. Through the years after Ilanis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Ilanis's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Beggar

Voice: French accent

Attributes [hide]

Ilanis Galanodel, Female Elf Fighter 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vondal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a top hat to hide his balding. His green eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Vondal was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Attractive, Family. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Vondal Silveraxe, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)17 (+3) 7 (-2)10 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Halfling, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Erevan Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears violet leather gloves, a violet jacket, and tight pants. His whole body is exceptionally muscular. His brown hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Erevan Ethanasath, Male Half-Elf Fighter 2
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 330 gp.


Social Check DCs

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